Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks upon a quest to restore mankind, and redeem his brother’s name. Along the way, the Horseman discovers that there are far worse things than an earthly Apocalypse, and that an ancient grudge may threaten all...
In this guide I share my knowledge about the game with you and explain some gameplay basics regarding loot, experience and anything else I can remember.
The scope of this guide is to bring you useful information.
You will find here the locations of all the 100 Boatman Coins in the game with some screenshots to clearly identify each location.
Note: This guide is a link to my personal website that contains all the screenshots.
I enjoyed the first Darksiders so much, I couldn't wait to play the sequel - though wait I did, because I wanted it to go on sale first. When I finally did get around to starting it several months later, I enjoyed it at first. It was a refreshing change of pace to see a sequel taking place concurrently with the events of the first game via a new protagonist, and the different angle of the story seen through his side. Death was also a much more interesting protagonist than War, who had very little in the way of personality. The visual style is also quite beautiful, and the landscapes were always visually engaging. One of the first things I noticed was how PRETTY this game was for something about death and Corruption.
The RPG elements took a bit of getting used to, and felt a bit tacked on and unnecessary to me, as did the skill point system, but it was nothing so bad that it ruined the experience - merely made it feel a bit different from the first Darksiders (which isn't necessarily a bad thing for a sequel to try and do). The combat remained as fast-paced and enjoyable as the first game, and the puzzles were appropriately challenging. So why am I not recommending this?
I have not played a buggier game with such terribly unresponsive controls in recent memory.
MORE THAN ONCE I found myself having to employ some sort of bizarre workaround for a known glitch that, according to GameFAQs, Steam community discussions, and various other communities, I was not alone in facing. Having to turn down my video resolution and run in windowed mode to get past one boss who was otherwise completely unbeatable with an AMD card. Having to resort to trial-and-error to pass a mandatory Death Grip sequence in the sky because the character refused to jump in the right direction. Countless times of having to shut down and relaunch the game because [x] thing that was supposed to happen just plain WASN'T (I wasted hours on trying to get Dead Lords to weigh down switches they were supposed to but continually told me 'I cannot' despite every walkthrough saying, yes, that is in fact how you are meant to progress, simply because the game didn't feel like working that day). And now the straw that broke the camel's back, a nigh-impossible forced timed platforming/climbing sequence where you literally cannot falter for a SECOND - and this is no 'get gud' situation, because anyone who has played this game (or especially this sequence) can tell you that it's practically impossible NOT to falter when the controls are as bad as these. Want the character to wallrun to the left? He will invariably climb up. Need split-second timing to drop to a lower platform before continuing while racing against the clock? Nah, it's the perfect spot to freeze and get stuck in place!! Google 'Darksiders II City of the Dead Trap' and you'll find nothing but complaints about this, and people saying that sadly there's no strategy or 'trick' beyond trying, dying, ripping your hair out and hoping you eventually get lucky.
I wanted to like this game, I really did. I forced myself to keep going after hitting numerous glitches until this point because underneath the technical problems it had a lot of potential to be fun. But you can only look past so many glaring bugs before it sinks in that, hey, maybe this game isn't THAT good that it's worth the amount of frustration. The fact that THQ is defunct and the state of the Darksiders franchise is up in the air doesn't help, either - I can't force myself past it saying 'but I need to know how the story ends!!' when I already know the story may never reach a proper conclusion.
I just can't recommend this game, at least not on PC. Maybe the console versions are less buggy, I don't know. And maybe I'll come back and give it another shot sometime in the future. But honestly, even if you loved the first Darksiders and are craving more (as I was) I'd give this a pass - it simply does not do the first game justice.
One of my favourite games, and one of the few games i have actually finished. Pro's: +Epic storyline +It's long, i spent more then 30 hours on my first playthrough +It looks amazing +The voiceacting is superb +Combat feels smooth, and stays challenging +It's fun to explore and find loot +The boss battles are a lot of fun
cons: -Playing with mouse and keyboard sucks -The character model in the menu screen is really low-res
Great Game, I haven't finished it yet but have gotten through roughly 75% of the story content. Puzzles are challenging, very few of them are difficult enough that I had to look for solutions for, but many took me a while to figure out for myself. Great story. Huge world to explore with lots to do. Definately worth the money and time to play!
Hab mir unter anderem dieses Spiel im Summer Sale gekauft. Und es erst vor wenigen Tagen das erste mal installiert. Leider komme ich nicht über den ersten Ladebildschirm nach "Neues Spiel starten" hinaus. Ich finde auch im Internet keine Lösung für mei...