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suggestion
cloth physics, i need a cloak, and curtains and other things :)
even if they were more like the particle effects and werent able to interact with anything. like an insubstantial but visible black cloak, phillip how feasable would this be ?
there are numerous examples in the asset store and unity has built in cloth physics aswell. thoughts anyone ?
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Showing 1-5 of 5 comments
I know Philipp talked about integrating this really cool fur asset for unity. There are lots of cool ones for clth physics too, I'd be interested.
Jinx May 14 @ 5:32pm 
Cloth physics would be AWESOME. (Says the guy who made a static trench coat, a static robe, and a hood that doesn't drape at it...!)
Philipp  [developer] May 15 @ 12:40am 
Nice suggestion thanks! We evaluated fur/ hair assets in the past, and one worked really great & was nice to integrate, but then it was SO slow it brought down frame rates. We need to see how the cloak assets fare on that front, I can see how it would look fantastic as building material!

Made a note to research!
cool thanks phillipp
fezz May 17 @ 1:54pm 
yes more physics please! I would like to be able to make machines. to animate one thing, like a cog and it can drive the rest, this would be awesome! :D
Last edited by fezz; May 17 @ 1:55pm
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Anyland > General Discussions > Topic Details