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Philipp  [developer] May 18 @ 4:48am
The Thursday I'm In Love update!
Hello everyone! Today's update (version 18 on the back of the help dialog) brings the following:

- We added a "Loosely coupled particles" attribute for thing parts! It will have the emitted particles of e.g. holdables be more losely connected to the origin, so when you wave your hand around the particles will only partly follow (there's still some connect though). [Thanks Intrepid, Emily, and Fazzi's fire extinguisher!]

- We fixed an issue where snap-positioned objects you pull from your inventory sometimes got placed in the wrong position! If you still see variants of this issue appear, please let us know. [Thanks Fazzi, Howls, everyone!]

- You can now export a whole area to the 3d OBJ format, which you can then reuse to load into 3d modelers, Unity and so on! Just click to the area mountain icon dialog, then "...", then hit the export button in the bottom left. Please note this button only shows in areas you started, and only your own creations or creations made clonable will be in the export. [Thanks Kool, GraphicsMonkey & everyone!]

Thanks everyone for suggestions & feedback and please enjoy!
Last edited by Philipp; May 18 @ 5:11am
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Does that mean I can finally make a Vive holodeck home screen thing.... you know that thing I've nagged you about since you were 12?
Philipp  [developer] May 18 @ 5:12am 
Haha... well you can now try, I haven't researched yet how that Vive holodeck thing works... please let us know how that goes, would be interesting! Oh and added you to the credits there!
Philipp  [developer] May 18 @ 5:18am 
Looks like there's a tutorial on how to add SteamVR environments here: https://www.youtube.com/watch?v=RcxvJClikGU
had a quick try and didnt show anything
Philipp  [developer] May 18 @ 5:29am 
Did the area export icon show? What happened when you clicked on it?
export icon showed but the environment didnt
Philipp  [developer] May 18 @ 5:34am 
The green message reading "success" appeared right, and showed a path to go to? Was the "areas" folder there? So it was empty right?
Philipp  [developer] May 18 @ 5:35am 
... and can you please let me know which area that was, thanks!
icon is an umberella and its called retroland I think, look under latest for environments.. just trying another one thats simpler now... should see under my profile for environments
Philipp  [developer] May 18 @ 6:14am 
Here's Bluecastle uploaded to Sketchfab! All you need to do is zip both the OBJ and MTL file into one, upload it, then adjust some settings like ambient picture, default view and such...

https://skfb.ly/6qTZJ

https://sketchfab.com/models/662dd70f38e04eb9b59cb39e011ec7f5
Last edited by Philipp; May 18 @ 6:16am
just trying that now, the Holy Grail is steam environment though
Philipp  [developer] May 18 @ 6:23am 
just added some "SSAO" filter and light & shadow, lots of nice options
in Sketchfab!
Jinx May 18 @ 6:40am 
OMG! =D
Originally posted by Philipp:
Hello everyone! Today's update (version 18 on the back of the help dialog) brings the following:

- We fixed an issue where snap-positioned objects you pull from your inventory sometimes got placed in the wrong position! If you still see variants of this issue appear, please let us know. [Thanks Fazzi, Howls, everyone!]


Well that explains why I keep finding random objects in weird places :) I actually just tried to pull a snapped object from my inventory and it placed it halfway across the world...so it's still doing it.
Philipp  [developer] May 18 @ 7:43am 
Oh ok thanks. Looks like there's still some variants of this missing then!
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