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Rapporter et oversættelsesproblem
Totally justified, that kick.
And no, if common sense already tells you to not do it, then they don't need to do that.
As said: If you just open the door without making sure that everyone is ready, it is 100% your fault if things go down-hill due that.
And this happened again on versus even after i survived when everyone else was dead and made it to the saferoom gettiing my team points. When we changed to infected the place i was at reset there internet and the game stoped for a minute. something that wasn't my fault.
When the game came back i had messed my part on the plan that we made.I didn't even get chance to explain what happended before i was called a noob and kicked.
So players do abuse the vote kick. and i've been playin two years
http://steamcommunity.com/groups/NorthAmericanSurvivors
Do not start tank until everyone is ready. If you didn't hear it, it's your fault, pay more attention next time. Yesterday I was playing campaign and for every witch we encountered I warned people in advance as soon as I heard it, and every single time someone shot her by accident and died with an excuse "I didn't see it". I don't care if you didn't see it. I don't care if you died. What I care is what happens with a team afterwards -- usually all of us end up wasting energy, ammo, and time to deal with a horde which could have been easily avoided by simply coming up close after clearing zombies and crowning the witch or walking around.
You need to understand that some people playing L4D and L4D2 have very limited free time (they work, have family, etc). Within that time, they want to play a normal game and finish it, not keep losing or repeating a chapter in campaign because someone with too much time on their hands and a short attention span needs babysitting and reminding what not to do when playing with other people. With such players, playing Rambo and not listening to teammates will get you kicked, not because they hate you but because you are wasting their time.