Left 4 Dead > Dyskusje ogólne > Szczegóły tematu
Nino_Chaosdrache 23 Mar, 2013 - 8:30
Is there any way to rise the number of corpses in the levels ?
Hello, yes it's me again XD I'm sorry if someone already asked that, but I would like to know if there's a file in the Left 4 Dead folder where I can rise the number of dead bodies which keep laying around. I mean if there's a horde comming towards me and I shoot 20 to 30 infected and at the end just 5 to 10 of them keep laying on the ground I ask me " Huh, where's the rest?" . I already googled it and some people say that you can change it in the configuration file, although this just have been in left 4 Dead 2 forums, so I don't know if this would work for 1 as well. And I can't find the configuration file either *blushes* Could someone tell me where I could find it or if there is an other way to do so?
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Shampoo Shaman 23 Mar, 2013 - 9:00 
Get a better graphic card
Nino_Chaosdrache 23 Mar, 2013 - 9:47 
I have a good graphic card. I have an Asus HD 7770 and can play Battlefield 3 fluently at ultimate settings, so my system isn't the problem.
★ ♪ Λlca†raZ ♫ ★ (Zbanowany) 23 Mar, 2013 - 10:26 
The game is made like this for performance purposes..back then in 2007-2008, computers were not as badass as today; well, anyway, not everyone had one of them. So Valve had to make bodies disappear after more others fell to the ground so the game won't start lagging and maybe crash.
★ ♪ Λlca†raZ ♫ ★ (Zbanowany) 23 Mar, 2013 - 10:27 
Maybe you can change this but, I have no idea how to..
Tuskan GA 23 Mar, 2013 - 14:10 
I have a good graphic card. I have an Asus HD 7770 and can play Battlefield 3 fluently at ultimate settings, so my system isn't the problem.

I call bull crap on this. There's no way an HD 7770 can run BF3 at ultimate settings. Not unless you're playing at 800x600 resolution or something.
Nino_Chaosdrache 23 Mar, 2013 - 15:49 
No I play on highest resolution and highest settings
Ostatnio edytowany przez: Nino_Chaosdrache; 23 Mar, 2013 - 15:50
tRОХu 24 Mar, 2013 - 3:15 
Check this variables, use console.

cl_ragdoll_limit : 20 : Maximum number of ragdolls to show (-1 disables limit)
cl_ragdoll_maxcount : 8 : Clients will only show this many ragdolls overall
cl_ragdoll_maxcount_boss : 1 : Clients will only show this many boss ragdolls
cl_ragdoll_maxcount_generic : 15 : Clients will only show this many generic infected ragdolls
cl_ragdoll_maxcount_special : 3 : Clients will only show this many special ragdolls
cl_ragdoll_maxcount_survivor : 4 : Clients will only show this many survivor ragdolls
Fingal 24 Mar, 2013 - 5:25 
Check this variables, use console.

cl_ragdoll_limit : 20 : Maximum number of ragdolls to show (-1 disables limit)
cl_ragdoll_maxcount : 8 : Clients will only show this many ragdolls overall
cl_ragdoll_maxcount_boss : 1 : Clients will only show this many boss ragdolls
cl_ragdoll_maxcount_generic : 15 : Clients will only show this many generic infected ragdolls
cl_ragdoll_maxcount_special : 3 : Clients will only show this many special ragdolls
cl_ragdoll_maxcount_survivor : 4 : Clients will only show this many survivor ragdolls
Those cvars are blocked just like cl_fov, fps_max, e.t.c. Though they still exist in engine.
Fingal 24 Mar, 2013 - 5:33 
And some of them linked to effect detail settings. Ex: cl_ragdoll_maxcount = 24 on max; 8 on medium; 4 on low.
Nino_Chaosdrache 27 Mar, 2013 - 7:18 
Thank you^^ I will try if this works when I change these settings
Nino_Chaosdrache 7 Kwi, 2013 - 14:26 
I tried this with the console commands, but when I write for example cl_ragdoll_maxcount_generic : 15 : Clients will only show this many generic infected ragdolls the console says unknown command
tRОХu 7 Kwi, 2013 - 23:02 
Type in console without ":"
cl_ragdoll_maxcount_generic 15
Fingal 8 Kwi, 2013 - 5:20 
Nino, this won't work via console by usual way. To see it's current state type "help" before the command.
Marcus101RR 8 Kwi, 2013 - 11:02 
Check this variables, use console.

cl_ragdoll_limit : 20 : Maximum number of ragdolls to show (-1 disables limit)
cl_ragdoll_maxcount : 8 : Clients will only show this many ragdolls overall
cl_ragdoll_maxcount_boss : 1 : Clients will only show this many boss ragdolls
cl_ragdoll_maxcount_generic : 15 : Clients will only show this many generic infected ragdolls
cl_ragdoll_maxcount_special : 3 : Clients will only show this many special ragdolls
cl_ragdoll_maxcount_survivor : 4 : Clients will only show this many survivor ragdolls
Those cvars are blocked just like cl_fov, fps_max, e.t.c. Though they still exist in engine.

You need to modify them via cfg file, and you need to modify the server sided ones too via sourcemod. As far as I remember, even changing them has no effect on the game.
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Data napisania: 23 Mar, 2013 - 8:30
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