Half-Life: Opposing Force

Half-Life: Opposing Force

Is HL:OF better than vanilla HL?
Just so we are clear on this, i mean the single player campaigns, all mods and multiplayer stuff aside.

Now hear me out, i love both games equally, but when i compare how many times i finished HL, and HL:OF i start to see a pretty big difference. (This includes playing my original CD copy, so don't you dare bring up steam playtime). Something about HL:OF just appeals to me more, now this might be all subjective, but i think the shorter length makes this game flow better. The combat segments seem better thought out and planned, and there are just so many cool weapons to use. The teleporter gun is ♥♥♥♥ing awesome, and the risk vs. reward element it brings into play is ♥♥♥♥ing genius. And don't tell me you didn't giggle like a school girl when you first played the mortar segment.
I just think the HL:OF campaign was more polished and better designed than the original HL camping.

Share your opinions, and maybe some things you think either campaing does best.
Last edited by Screwioly; Mar 9 @ 12:34am
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Showing 1-7 of 7 comments
Cato Mar 13 @ 10:02am 
Personally I think That the Original HL was/is better

The reason is really down to the ending....

(spolier) both protagonists end up locked up in a pocket universe but at least Gorden gets out (and technically gets a choice)

And that endgame boss - Adrians endboss is just so bad....

The Original HL is much more varied I mean you go from a lab to an office complex to a bunch of sewers to a rocket site then a trains system - and on and on. Variety.

The combat is slightly better in HLOF - but it does not make up for it IMO
Screwioly Mar 13 @ 10:23am 
Originally posted by Cato:
Personally I think That the Original HL was/is better

The reason is really down to the ending....

(spolier) both protagonists end up locked up in a pocket universe but at least Gorden gets out (and technically gets a choice)

And that endgame boss - Adrians endboss is just so bad....

The Original HL is much more varied I mean you go from a lab to an office complex to a bunch of sewers to a rocket site then a trains system - and on and on. Variety.

The combat is slightly better in HLOF - but it does not make up for it IMO
I mean, HL:OF is a 2-hour expansion. I would cut it some slack. It doesn't need too much variety because of its length. I'll give you the boss, the original Half-life had a pretty deep boss fight, HL:OF had a squid with two glowing eyes. As far as the story goes, I don't think it count's. It doesn't really affect the gameplay, and honestly, back in the Half life days, it was just a nice bonus for the solid gameplay. Now since Half-life 2, it's evolved into a pretty deep story, but HL:OF came out in 99, HL 2 was 2004.
Cat Mar 13 @ 7:24pm 
Half-Life is better, opposing force is good but being only an expansion pack, it has less contents such as not much battle on Xen and less military battles (in Half-Life, you get to fight tanks, helicopters, snipers, mounted turrets, etc eventhough they only appear in less than 3 chapters). OF introduced nice new enemies and weapons which I like most of them and both games had good story and surprises, but I like half life better.
Coyote Mar 17 @ 6:59am 
I'm liking opposing force better. The unique weapons are interesting. I like that there's 2 melee weapons. For how short it is, it feels like there is more of a direct story to follow. The soldiers actually talk and it's pretty funny the generic hard♥♥♥♥♥lines like, "I'll buy you a beer when this is all done." Compared to the gargled mumbling sounds they make in half-life and The fatass security guards are more realistic and fits their useless role. I just feel OF us just better made.
Narcisist Sep 29 @ 12:56am 
In the original, You fight regular military and that's heaps cool...but in OppFor, you fight black ops and more types of strange aliens...and you get more allies and weapons. The original was boss and full of atmosphere, but with all good expansion packs (cos not all expansions are worth a♥♥♥♥♥♥and theyre usually short lived), the developers learn more and add more content. I rate them equally.
Haarp Sep 29 @ 8:55am 
I prefer HL the majority of "new" stuff OP4 adds is just slightly harder copies of older enemies (pit drones, shock troopers and black-ops grunts) and slightly stronger / altered versions of older weapons (deagle, sniper, lmg, shock roach and spore launcher).

Even some of the scenarios are very similar such as the tripmine area.

Saying all that the displacer is an awesome and inspired idea.
Ikagura Oct 5 @ 3:54pm 
I like how Op4 expanded the story but I still prefer HL and BS's claustrophobia and mild horror feeling of the game (op4 is more like a power trip + a more lonely feeling)
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