Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Added Mediafire link. Ty for the heads up.. o7
I hope it works good for everyone.
I mean theres no way I can tell for certain..
That's why I say backup your originals.
It works for me.
On a side note.
I added the gtx 680 to the gpu list.
Had it in there from previous steps I had taken, while learning about the UT3 engine.
I don't think it matters at this point since all details level, will set max.
But I thought I should mention it, just in case.
any screenshots of what you did bishop?
Just by the slider. set at 90.
I took 40 and lost steam connection.
tried to upload over and over...
They all failed..lol..
Another reason I stress that you keep your originals.
Idk about eyefinity.
I use an Nvidia card.
Is there something I could do, to make sure it does?
I think I have to leave that up to individuals to decide. :)
This is just what can be done with ini tweaks.
It helps, That's all I can really say..lol.
There are some modifications, that are definitely worth having imo.
DX mods?
There are no currently working Dx mods that I am aware of.
There are texture mods I have seen that I would defnitely recommend.
I am just waiting for those texture mod packages to mature a bit.
They look amazing from what I have seen though.
They are definitely above and beyond what this will do.
But independent and different.
Sure hoping to see the same. o7
EDIT: Uploaded a new file with EXTREME delay for body despawn and parts you can be blown into.
9999 seconds for bodies to despawn and more parts you can be blown/chopped up into.
100 bodies can be dead on screen at one time.
The Pecangame file does this. Do not use mine if you do not want that.
Do you know if these tweaks work in MP Coop games? I’m curious if only the host sees them or do the other players also get the benefits of those aliens lying around too. I have a feeling that everyone has to have the same ini files to see those changes.
BTW Bishop, add this to the memory line to make the Alien AI use walls and celings better.
[MemoryBudgets]
LocationMB=1
ArchetypeMB=1
ScriptMB=1
SkelMeshMB=2
StaticMeshMB=10
TextureMB=1024
AnimationMB=100
AnimationSeqMB=25
AudioMB=100
ParticleMB=10
ParticleTemplateMB=1
LightingMB=100
AmbientLightingMB=50
LevelObjectsMB=4
BSPMB=1
KismetMB=1
TerrainMB=4
DecalMB=1
NavigationMB=1
PhysicsMB=10
ScaleformMB=8
EpicUIMB=1
MaterialMB=1
GameDataMB=3
ShadersMB=50
FragmentationMB=1
EngineCoreMB=1
SceneRenderingMB=1
GPUMemoryMB=1
FoliageMB=1
BinkMB=1
StackMB=1
CodeMB=30
BehaviorsMB=1
OtherObjectsMB=1