Intrepid Sep 30, 2012 @ 10:59am
!! Official Nvidia Borderlands 2 Tweaking Guide !!
Nvidia has a very detailed tweaking guide for Borderlands 2 including graphics optimizations, game settings and use of the in-game command console!

A must read for those who like to Tweak:

http://www.geforce.com/optimize/guid...tweak-guide/#1

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I've read it and recommend the following settings to improve performance with little or no loss is quality. These settings have the greatest impact of game performance with the least return in game quality. If you already have a high end pc, this won't make much of a difference.

Vysnc: OFF
Framerate: Capped 60
Ambient Occlusion: OFF
Depth of Field: OFF
View Distance: HIGH (Medium if you have performance issues!)
Physx Effects: HIGH (Medium if you have performance issues!)
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Last edited by Intrepid; Oct 2, 2012 @ 12:47pm
Showing 1-15 of 16 comments
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Buon Tia Sep 30, 2012 @ 11:00am 
why should the framerate cap at 60 help the performance or have any good effect?
Merdakah Sep 30, 2012 @ 11:39am 
Here's the deal on that... the human eye can only see 23 frames per second. That's why movie-tape uses 24, the one frame more makes the whole thing look like magic. 60 frames is more than enough to fool yourself into believing that you're playing the game of the century, while 35 is actually already overkill.
Capping FPS is also easy on the GPU and setting at 60 ensures fluidity.
whatever ☃ Sep 30, 2012 @ 12:15pm 
60 FPS is not fluid compared to 120 FPS on 120Hz monitors. So cap at 120 if you have the card and the monitor to go with it.
Merdakah Sep 30, 2012 @ 12:24pm 
Originally posted by whatever:
60 FPS is not fluid compared to 120 FPS on 120Hz monitors. So cap at 120 if you have the card and the monitor to go with it.
Sadly, you'll never percieve the 120Fps. It's used to give a crisp picture for stills, not for moving objects.
Digital artists have more benefit from a setup like that then a gamer will, especially since the focus of a gamer is concentrated on a very tiny spot on the monitor, releative to the size of it.

However, if you believe that you can see the effect of 120FPS, then who am I to argue. I would suggest that you put yourself into contact with some ocular-scientists, you have better vision than an eagle.
dGentleApproach Sep 30, 2012 @ 12:36pm 
^I think you just won the internets.
Last edited by dGentleApproach; Sep 30, 2012 @ 12:36pm
BlossomPone Sep 30, 2012 @ 12:56pm 
Originally posted by Javamonsoon:
Here's the deal on that... the human eye can only see 23 frames per second. That's why movie-tape uses 24, the one frame more makes the whole thing look like magic. 60 frames is more than enough to fool yourself into believing that you're playing the game of the century, while 35 is actually already overkill.
Capping FPS is also easy on the GPU and setting at 60 ensures fluidity.
i can understand that 120 frames is well beyond our capacity to detect, but what about 60fps. i honestly can see a difference between 40 and 60 fps, at least, i am perceiving a difference.
Dark Elf Sep 30, 2012 @ 12:59pm 
Originally posted by Javamonsoon:
Here's the deal on that... the human eye can only see 23 frames per second.
People seriously need to quit saying crap like this... http://www.100fps.com/how_many_frames_can_humans_see.htm

BlossomPone Sep 30, 2012 @ 1:01pm 
Originally posted by Dark Elf:
Originally posted by Javamonsoon:
Here's the deal on that... the human eye can only see 23 frames per second.
People seriously need to quit saying crap like this... http://www.100fps.com/how_many_frames_can_humans_see.htm
i was just about to link that myself, just googled it :p
Merdakah Sep 30, 2012 @ 1:07pm 
Originally posted by Dark Elf:
Originally posted by Javamonsoon:
Here's the deal on that... the human eye can only see 23 frames per second.
People seriously need to quit saying crap like this... http://www.100fps.com/how_many_frames_can_humans_see.htm
The fact remains that you don't see it. You believe that you see it, and that's a big difference. However, if I was a 120Hz monitor salesperson, I would endorse that page wholeheartedly. It's the same reason why some cars are painted red and look fast. They sell better.
There are many things in our psyche that are used against us, especially in commerce.
I used to work in a produce store to pay my way through university and one of my jobs was to shine apples that were in store for quite a while already. They looked better than the fresh apples, and sold because of that.
Just saying.
whatever ☃ Sep 30, 2012 @ 1:08pm 
... and to add a TLDR: "To have a perfect illusion of everything that can flash, blink and move you shouldn't go below 500 fps."

It's not about perceiving individual frames, it's about smooth information flow into your brain.
Dark Elf Sep 30, 2012 @ 1:10pm 
Originally posted by whatever:
It's not about perceiving individual frames, it's about smooth information flow into your brain.
Exactly - I don't care what anyone says; I have said many times 'crap, I'm not getting 60 fps' and sure enough; I wasn't. What the eye can see is completely irrelevant.
Merdakah Sep 30, 2012 @ 1:15pm 
As I said before, if you believe that you can see it, then more power to you. I can't argue with that. I wish I had your eyes though, I wouldn't waste them on gaming. =)
Rizlablue Sep 30, 2012 @ 1:16pm 
I sell TV's for Sony for a living, the human eye can see the difference in frames, despite how much people will disagree.
Hans Moleman Sep 30, 2012 @ 1:27pm 
Originally posted by Javamonsoon:
As I said before, if you believe that you can see it, then more power to you. I can't argue with that. I wish I had your eyes though, I wouldn't waste them on gaming. =)
You couldn't be further from the truth. Air Force pilots have been tested to see over 200 FPS and be able to tell the difference. The human eye is not locked at 23 FPS. It doesn't work with FPS, it works with info and light. Same thing in regards to resolution. You DO see the "information" at over 23 FPS, without a limit. It just gets harder to tell a difference. Go ahead and talk to an optomitrist about it some time. If you can't tell the difference between 23 FPS and 60 FPS, then I'd be afraid to have someone like you driving on the road.
*D4rKy* Sep 30, 2012 @ 1:40pm 
Originally posted by whatever:
60 FPS is not fluid compared to 120 FPS on 120Hz monitors. So cap at 120 if you have the card and the monitor to go with it.
This.
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Date Posted: Sep 30, 2012 @ 10:59am
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