Posted: November 25, 2013
This is an amusing game that makes me think of what you would get if you simplified Empire: Total War. Basically you set up cities in the new world, and trade with the home port to grow your economy, eventually waging war (either actual or economic) with the other colonial powers to conquer the americas. the mechanics are straightforward, every building and ship costs maintenance, and all the raw materials and finished good provide income. setup stable trade routes, bring colonists and soliders from the home port and you are set. the graphics are low, but its fun if you like this sort of gameplay.
the controls are simple, and the menus make sense, once you get the hang of it its fun to repeat play because there are different ways to win.
it is a cheap game though, so there are strange shortcuts that are missing, there are a lack of notifications about current events each turn, although there are popups they are usually reminders about failing a mission or a new missoin
that can get annoying for some because well into the game there are a lot of things to keep track of, basically you can set up a trade route bringing ppl and goods in different directions (growing and defending settlements, satisfying needs) but the route you take and the time matter (especially once a good runs out) if you dont mind having to check every turn every single part of your empire because nothing lasts that long then this game is great
i actually didnt care that i kept running things into the ground, i never won, but it was interesting to set up trade routes that eventually failed only to have someone declare war on you