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Fordítási probléma jelentése
Good Lerks by themselves with nothing but Celerity and bite+spikes are strong enough to stall marines for quite a while, usually long enough for fades and 2nd hive to hit the field. They really don't need spores until later in the game when marines start getting a lot more armor and become much too dangerous with W2+ shotguns to engage directly.
Exosuits are powerful, but overrated. Their biggest weakness is and always has been map mobility since they can't use phasegates and aren't particularly fast. Easiest way to deal with mass exosuits is to go around them and hit the bases they aren't at, likely with a proxy gorge tunnel to get an Onos or something across the map in about 5 seconds without being noticed. Exos are forced to either plod all the way over and try to stop the aliens before they break anything important, wait for a beacon from the commander which forces them away from the position they were defending, or hope that the lights on their team can handle it.
Even if there's a lone Exo or something defending a base, 1v1 an Onos grinds Exosuits into paste 90% of the time with just Charge and Carapace, then you can just bile all of their expensive equipment.
Percieving marines winning more often usually has more to do with skill imbalances than anything else. I tend to see aliens winning just as many if not more games if they know how to work together and communicate.
Besides, exos are crap. Feel like griefing your team if you research them, on an avarage pub game anyway.
This is wrong, it's marines with a 51.63% lead. Honestly I'm not sure how reasonable that even is.
When you look up the stats first you want to pick the correct version, then click on NO MODS. This percentage is still hard to figure out if exact enough due to the fact that the maps/time can have an influence. For all we know the Aliens have a serious advantage in 2 or 3 maps and have a HUGE disadvantage in ever other map.
After looking over the setup NSStats uses it doesn't appear to be relible whatsoever. Due to many servers appearing to be "test" servers (testing one side for instance all aliens 100% wins) , or a great deal of servers not giving information. Along with a great deal of mods. They need a selection to divided by country and then allow the person to go through and pull out the obvious test servers.
You have to go through and cut through all those mods and find out which ones change gameplay for instance like CO or combat mode. Ect,.
It doesn't calcuate game-changing mods in the default, nor old builds. It only includes games with at least 10 players in all reports.
Even if you want to stick to the 51% lead, it would mean the game is roughly balanced.
Railgun = one hit lerk/skulk on 1 full charge.
You can't oneshot lerks.
And exos are easy to kill.
Just the main one that springs immediately to mind, being the amount of games aliens win in the first 5 minuntes by chomping IPs while the marine commander is sat in his box saying nothing to the team. That happens at least 1 in 10 games for me, enough to seriously skew those stats from unbalanced to balanced.
Its all academic anyway, something is clearly not right somewhere, hence the game losing players at such a ridiculous rate. Its rare that I ever see someone bring up a concern either here or at the official forums though, where they aren't pounced upon by the die hard players, and any useful debate as to why the pub scene is in such a poor state is shutdown before it really gets a chance to begin.
Its a tough situation admittedly. If you pander to the masses, you get a bigger community. If you pander to the die hards, you get a tiny community and a game that stays true to its niche.
Sadly I don't think UWE know how to achieve a balance and so all we end up with is compromise after compromise, which leaves relatively few people happy.
Those things can only really be learned through experience playing against other players, and in a lot of cases, they're going to be vastly outskilled and likely stomped on for a good while before they get into the swing of things, and that's if they don't get frustrated and just go play the BF4 Beta or whatever. I can't tell you how many times I've been greens in servers running around clueless, yet they don't speak up and ask questions. Almost as if asking for help from other players is taboo or something. Might have something to do with the horrendous communities that other popular FPSes tend to foster, I'd wager.
Oh, and performance issues, which have been plaguing this game since release.
Sorry, but you can :) Done it many times.
You can one shot onos too if they lost HP. You can't if a lerk has full or mostly full hp.
Rail DMG = 30 + 130 charged = 160
Lerk HP (no upgrades) = 125 + 45*2 = 215