Mr.OldShadow Oct 3, 2013 @ 3:46pm
Why do games vs. bots end so quickly?
I played several games vs bots with both teams having a bot commander and they end so quickly. As a marine we win within 5 minutes and as an alien I lose within 5 minutes. Are there any good bot mods that are decent?
Showing 1-12 of 12 comments
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100% Recycled Awesome Oct 3, 2013 @ 5:53pm 
From my experience commanding bots, once the marines get shotguns, it's over. You can litterally as Com do nothing once you research shotguns and they'll win on their own.
Ghoul Oct 3, 2013 @ 6:57pm 
Even without shotguns from the moment marine bots know where the main hive is = win
100% Recycled Awesome Oct 3, 2013 @ 6:59pm 
Originally posted by Ghoul:
Even without shotguns from the moment marine bots know where the main hive is = win

True, but with shotguns, they just mow down Aliens. Remember, they have autoaim too.
Last edited by 100% Recycled Awesome; Oct 3, 2013 @ 6:59pm
Ghoul Oct 3, 2013 @ 7:02pm 
The real problem is that alien bots dont really move the way they should and are easy targets for every marine no matter if human or bot. Moreover they move while evolving (in eggform) so after 5 min alien bots are just shooting stuff.

Therefore the alien comm has to defend with whips and has to take down marines by himself.
Last edited by Ghoul; Oct 3, 2013 @ 7:03pm
Daxx Oct 4, 2013 @ 8:11am 
Alien gameplay dosn't translate to well to bot coding. Point and shoot is easy, but melee (and the required dodging) isn't.
Reapy Oct 4, 2013 @ 9:40am 
Hopefully they will add on to this, I really enjoy playing bot games on certain days. There is still so much to be added to it. Marines only buy shotguns, not the advanced armory weapons. For aliens, they are skulks the whole time. Imagine if they evolved into all their branches. Bot games would be a hell of a lot more fun, even to the point where you yourself could be a troop with an AI commander. Onos bot = oh ♥♥♥♥
Cjns1 Oct 4, 2013 @ 5:54pm 
The alien bots always seem to get stuck.
Sgriosadair Oct 5, 2013 @ 8:42am 
It's hard to make bots easy.
Nali Warcow - Mooing' Oct 5, 2013 @ 1:33pm 
Unless bots would be more like RCBots and Wichbot(Aliens(NS)) Dont expect to much.
Drain Oct 6, 2013 @ 12:51am 
I tried the bots, and they're basically useless. It's a pointless mode because of all the issues they have. The commanders don't seem to do anything, Aliens won't be anything other than Skulks, and the Marines won't use any upgrades other than Shotguns. The entire A.I. structure needs an overhaul. It's also extremely skewed towards Marines, but that doesn't matter very much when it's a braindead broken mode. Other than to use it to try out a weapon/class; you've no reason to use it. But you won't even want to do that much because the mode runs horribly if you're the one that hosted it. I had huge lagg issues running the Co Op, even by myself, when I don't have issues running the normal game with dozens of players. I suspect this is due to all the extra overhead behind hosting a game on here, but don't tell me a 3770k should be choking on this. I could most likely host real games with this computer if I had the upload speed to support the external clients.
Last edited by Drain; Oct 6, 2013 @ 12:52am
Mr.OldShadow Oct 11, 2013 @ 9:54am 
Originally posted by Nali Warcow @ Twitch.tv:
Unless bots would be more like RCBots and Wichbot(Aliens(NS)) Dont expect to much.

So there is a bots mod that is more "playable"?
Nali Warcow - Mooing' Dec 4, 2013 @ 8:02am 
Originally posted by Mr.OldShadow:
Originally posted by Nali Warcow @ Twitch.tv:
Unless bots would be more like RCBots and Wichbot(Aliens(NS)) Dont expect to much.

So there is a bots mod that is more "playable"?
those are for the hl mod
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Date Posted: Oct 3, 2013 @ 3:46pm
Posts: 12