Gamers these days don't like to work to win
First off, I'd like to say that I highly, HIGHLY enjoy this game. As a fan and player of NS1, Unknown Worlds did a great job with NS2. I currently have almost 55 hours clocked into this game (which I know isn't much by some) and am happy to report that I am enjoying every minute. I DO believe this is a balanced game, or close to it anyway. It comes down to teamwork and communication - and of course skill.
So onto the main point of my post. I believe that gamers these days give up WAY too easily. No one wants to 'work' for a win anymore (maybe 'no one' is incorrect, so I'll change that to 'many'). The moment the momentum swings against a side, I start hearing "Aw crap! VOTE CONCEDE!" or "It's over guys, conceded and start again. We can't overcome", etc, etc, etc. It's rather annoying. There have been times where people are voting concede when we still have two tech points and 4 resource nodes - just because the third tech point was taken out. It's like "Well - ♥♥♥♥ing rally and hit them BACK!". But no, we get an 'all is lost attitude'.
I have been in TONS of games (which I'm sure others here have too) where my team has been beaten back from three tech points back to one, rallied, then won. So many games where it looked so bad but perseverance, tactics, and communication won the day.
Now, I'm not saying that voting concede doesn't have its uses. When you have one res node and one base with 5 oni rampaging around - great; concede. But it's not for losing two res nodes and you have three more.
This has irked me since they put in the option. While I see its uses, people are getting lazy using it.
Take today for instance. I was just in a game an hour ago playing marines on Docking. We had Terminal as our main, cafeteria and bar - the aliens had the rest of the map. When they took out bar and Cafeteria, we were down to one res node and Terminal. At that point, the screams of concede were everywhere. However, we didn't. We fought back. Onos after onos (and we didn't have FT's or GL's OR JPs!) came charging through. The team rallied and focus-fired each one while others when after the Gorges. We killed about 6 or 7 Oni while fighting our way BACK to Cafeteria. We clear that out, restablished a base, and pushed as a TEAM back to bar. This went back and forth for awhile, more Oni coming in, wrecking ♥♥♥♥ (at one point, they destroyed Bar and Cafeteria AGAIN, AND took power out in main, but we fought them off and restored power). But we would persevere and rebuild. We finally ended up gaining partial map control which allowed us to finally get GL's, FT's, and JPs. That helped us push to Locker Rooms while others were sent to harrass Departures and Generator. We knew that being so behind in tech, we needed to pull some of their aliens off the front lines at Locker Rooms. It worked and allowed us to gain Exos. We then pushed through Locker Rooms and took it. The funny thing about this point is that while they STILL had TWO HIVES and four res nodes - they ended up conceding. It was a glorious comback and such a great feeling.
Now, that would have NEVER have happened if we conceded. I know it has a lot to do with your team and commander, but I'm glad we stuck it out and FOUGHT for the win. So many people want the easy way out. Lose one base? Concede and start over. I say screw that! You fight until there REALLY is no way to continue. I may be coming from a different gaming generation (I'm 31), but back in the day with Quake 1 CTF and Team Fortress, conceding never was in our vocabulary. I'm sure old school gamers like myself could agree. It's just a different mindset.
Anyway, thanks for reading my little rant. I just needed to get that off my chest. Back to playing!