Natural Selection 2 > Discussioni generali > Dettagli della discussione
Camulos#linux 2 nov 2013, ore 4:14
horrible cpu performance.
especially in biodome. We need an option to turn those particles off such as the bubbles. AIt is not my GPU, if i walk in certain spots i get 100FPS, its when there is a lot going on there are just too many lua things going on. So either use another CPU thread to process events or give some options to turn cosmetic events off. Yes i do need a CPU upgrade, i am conisdering buying a better CPU and a better cooler for overclocking, it will run things faster but the CPU bottlenecks in the game will not go away which means i would still get FPS drops in tense situations.
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Insubordination 3 nov 2013, ore 0:40 
The devs don't grasp the concept of a graphics budget. Are they trying to sell computer parts or a game that just doesn't run smoothly
Hobocop 3 nov 2013, ore 0:59 
One of the drawbacks when they decided to use Lua as a codebase. GPU probably isn't the issue in the vast majority of cases with this game.
100% Recycled Awesome 3 nov 2013, ore 1:32 
Biodome is often referred to as Lagdome.
xool 3 nov 2013, ore 4:21 
You should have seen the Alpha

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No, seriously ... I didn't play for a couple of months .. it is nice to see the performance improved a lot! I have no problem to play this ... in any situation ....

Radeon4800 series ... Phenom II X2 550 here

cheers

p.s.: Windows, not sure about linux
Ultima modifica da xool; 3 nov 2013, ore 4:23
Chris (Bandito) 3 nov 2013, ore 10:52 
Anyone got Video of somene running current.NS2 with the minimal and recommended settings?

You might was to look into water cooling.
Camulos#linux 4 nov 2013, ore 16:17 
the devs gotta fix the damn opengl renderer
spidermonkee 4 nov 2013, ore 20:35 
There was an update where they made the graphics better, I couldn't even play the game after that. It gave me so much lag. Before then it was even laggy but atleast I could get 50 fps. Now I can barely grasp 15.
zvmbi 5 nov 2013, ore 4:21 
I believe the problem is more related to Lua itself as Hobocop stated. Every event in game is handled by Lua scripts. This just sucks nuts. My GPU load stays at 70% tops using high. But CPU.. insane.. And I really would like to understand the ♥♥♥♥♥♥♥♥ shader compiling. They could ship it compiled already like all vendors do. Perhaps a dev could jump in the discussion and mention what are the plans for these issues? I believe that Lua won't be droped though.
Sadenki - Twitch/sadenki 5 nov 2013, ore 8:32 
maybe they compiled with your graphic card (so they can't compile for everyone)
Camulos#linux 6 nov 2013, ore 0:37 
compiling shaders makes sense since not all video cards are the same i guess. Also update: i recompiled my kernel and the game is a lot smoother however FPS are still low 50ish but the game stutters no more thanks to my kernel hacking skills. Now to buy a better CPU and a water cooler.
OuchOfDeath 6 nov 2013, ore 3:10 
This game is very CPU heavy, but keep in mind that the Linux client is new. I know for a fact that the OpenGL renderer is very slow on the GPU side, but I don't know whether that has an impact on the CPU side of things or not. What CPU do you have?
Whiskey_in_the_Jar 6 nov 2013, ore 11:08 
lol chris is banned?
people beware uwe is getting its bannhammer out!
Ultima modifica da Whiskey_in_the_Jar; 6 nov 2013, ore 11:09
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Data di pubblicazione: 2 nov 2013, ore 4:14
Messaggi: 12