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Did they downgrade the Ambient Occlusion effect in build 260?
I always played with AO on High. Now I noticed (especially in Docking near Locker Room) that the effect got grainy and dots and fragments move with the first person camera on walls. Is it just me or did they downgrade the effect for performance reasons? Or was it already like this and I just noticed it now?
Last edited by Eddie; Nov 24, 2013 @ 8:06am
Date Posted: Nov 24, 2013 @ 8:06am