Zombie Cat [PC Master Race] Nov 20, 2013 @ 6:42pm
Build 260 Released!
http://unknownworlds.com/ns2/build-260-live-on-steam/

because all we care about is the changelog, here it is:

Balance

Whips will now unroot when teleported by a shift (Won’t attach instantly anymore after a use of Echo)
Reduced drifter turn speed
Mucous membrane now heals a maximum of 65 (down from 104) per application, depending on target armour
Reduced heal wave effectiveness by 15%
Reduced whip slap range by 1 meter
Reduce drifter armour to 20, from 80 (increased health to compensate)
Stormcloud will now affect drifter turn rate slightly

Fixes

Fixed mouse over sound randomly being played as gorge
Fixed missing goowallnode.model file not found error causing consistency failures
Fixed a rare issue where backspace could mess up the server browser when bound to chat
Fixed bug causing communication status icons to be offset from a player
Fixed bug causing view model to spazz out when stomped/stunned
Fixed Exosuit damage effects remaining on screen while spawning
Fixed red command structure icons showing when in a Gorge Tunnel with hints on
Fixed bug allowing bots to move around while evolving/spawning
Fixed console spam under normal conditions when playing with bots
Fixed exosuit claw not leaving a decal when hitting world geometry/props
Fixed death messages being cut off in the kill feed
Fixed a missing hookup preventing female marine sprint sounds from playing
Fixed Skulk Xenocide sound continuing to play if the player dies before a successful Xenocide
Fixed bug causing a script error when ‘spawn alien’ or ‘create alien’ was typed in console
Fixed the leaf clipping through the wall in the main menu
Fixed black void on the right of the screen in the main menu
Fixed Shift’s not having flinch animations when damaged
Fixed file not found errors when loading a map
Fixed Lerk’s not having emissive properties
Fixed Lerk’s not being highlighted in Alien vision
Fixed dropship being highlighted in Alien vision
Fixed bug where a mature bombard whip would damage you twice when slapping you

Improvements

Tweaked MAC build construct effect frequency to prevent excessive material loading
Added missing communication status icons offset for Onos and Fade, so they are no longer at model origin
Increased minimum distance-from-observatory to allow a marine to be beaconed (reduces instances of failure to beacon, and beaconing within the same room)
When spawning a clog, it will now spawn the correct model depending on your Gorge variant
Adding missing caustics effects to the main menu
Added waterfall sound effect to the main menu
Reduced excessive tree sway in the main menu
Contamination icon will now look like Contamination (win.)

SDK

Fixed hotloading of textures

Other

Fixed a bug causing a failure of the playtesting GUI to refresh on report rejection

Tram

Generated new pathing mesh
Generated new reflection maps

Biodome

Fixed some pathing mesh issues.
Fixed structures going under glass platforms in Atmosphere Exchange
Cleaned up commander view in Platform, Alley, West Corridor and Bamboo Pass
Generated new reflection maps

Refinery

Fixed bugs in pathing mesh
Fixed a few flickering textures

Veil

Fixed some glass to be reflective biodome glass
Fixed signs near sub sector to use the correct names
Hid all the steam particle effects from the Commander view.
Showing 1-15 of 16 comments
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iPlanetCleaver Nov 20, 2013 @ 7:45pm 
Holy mother of god, no one is online! Bring back the damn players, I paid money for this ♥♥♥♥!
Angelo Nov 20, 2013 @ 8:58pm 
Update arrived kinda late in the day so most Servers aren't up to date. Check back tomorrow for some awesome games on full Servers ;)
damenndu Nov 20, 2013 @ 10:12pm 
did you update weird again? more and more boring, people will be reduced.
Winter Nov 20, 2013 @ 10:38pm 
The game has been out for quite sometime and UWE have realised numerous free expansions. At some point players are bound to move on from the game and UWE can't keep releasing massive expansions for free.
And what the hell does "Did you update weird again" even mean? They fixed some bugs and improved the game, don't be so ungrateful..
☭SovietKiller☭ Nov 20, 2013 @ 11:55pm 
too little too late.
Chris Jee Nov 21, 2013 @ 11:16am 
Too little to late?

Elaborate...
marko Nov 21, 2013 @ 11:32am 
Originally posted by Chris Jee:
Too little to late?

Elaborate...

He was waiting for the waterfall sound effects on the main menu for a long time.
Sharkey Nov 21, 2013 @ 12:53pm 
Originally posted by Winter:
The game has been out for quite sometime and UWE have realised numerous free expansions. At some point players are bound to move on from the game and UWE can't keep releasing massive expansions for free.
And what the hell does "Did you update weird again" even mean? They fixed some bugs and improved the game, don't be so ungrateful..

Bug and balance fixes are not expansions (especially massive ones) and neither is the odd new map
Oh Noes Nov 21, 2013 @ 1:29pm 
Originally posted by Sharkey:
Originally posted by Winter:
The game has been out for quite sometime and UWE have realised numerous free expansions. At some point players are bound to move on from the game and UWE can't keep releasing massive expansions for free.
And what the hell does "Did you update weird again" even mean? They fixed some bugs and improved the game, don't be so ungrateful..

Bug and balance fixes are not expansions (especially massive ones) and neither is the odd new map

The expansions are not 'massive', but maps, exosuits, new gorge buildings, etc are all expansion material and we should be grateful to get them for free.

The new map Biodome is not odd, it has a similar layout to Summit and it's fairly balanced.
100% Recycled Awesome Nov 21, 2013 @ 8:13pm 
Have aliens been winning that much that they need another nerf?
Oh Noes Nov 21, 2013 @ 8:37pm 
Originally posted by 100% Recycled Awesome:
Have aliens been winning that much that they need another nerf?

I don’t like the drifter armor reduction, but the OP mucous needed to be reduced. The other balance updates seem fine.

I’m still hoping for some biomass changes like earlier fade eggs, earlier webs, etc.

.exalt Nov 22, 2013 @ 2:32am 
Healing mucos seemed to do very little when I used it. What's the deal with armor and muscos? So much about this game is unexplained, and tool tip updates?
MrBuckie Nov 22, 2013 @ 9:31am 
Hooray, nerf the aliens even more!
Well, I won't be returning to this game anymore. Good job!
angelous (melek) Nov 22, 2013 @ 11:13am 
Originally posted by .exalt:
Healing mucos seemed to do very little when I used it. What's the deal with armor and muscos? So much about this game is unexplained, and tool tip updates?
Think Mucous membrane had an effect of instahealling the armos, it was kinda like Alien NanoShield (which was nerfed lst patch, so fair was to nerf Mucous)
worzel910 Nov 22, 2013 @ 4:12pm 
shame it still wont start from the last patch ;( Reinstalled it with hopes it'd been fixed. :((((

Showing 1-15 of 16 comments
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Date Posted: Nov 20, 2013 @ 6:42pm
Posts: 16