mrPrimetime 2014년 1월 14일 오후 5시 47분
Consoles!
You guys should bring this to the next gen consoles. Not only would it skyrocket your money tenfold... it would make me very happy.
20개 중 1-15 표시중
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JSwizzy 2014년 1월 14일 오후 5시 53분 
People can barely aim in this game with a mouse and you think it would translate well at all to daul analog?
ThunderCougarFalconBird 2014년 1월 14일 오후 6시 11분 
mrPrimetime님이 먼저 게시:
You guys should bring this to the next gen consoles. Not only would it skyrocket your money tenfold... it would make me very happy.

No

No

and no
100% Recycled Awesome 2014년 1월 14일 오후 7시 37분 
mrPrimetime님이 먼저 게시:
You guys should bring this to the next gen consoles. Not only would it skyrocket your money tenfold... it would make me very happy.

This is a joke right?
Hobocop 2014년 1월 14일 오후 7시 39분 
There's a reason why high mobility twitch aiming FPSes don't exist on consoles. It's also the reason why I hate playing FPSes on consoles.
Hobocop님이 마지막으로 수정; 2014년 1월 14일 오후 7시 40분
RaZDaZ 2014년 1월 14일 오후 8시 18분 
lol skulks would win all engagements. You can still move fast with a pad but you can't aim for ♥♥♥♥ with a pad.
Chewy102 2014년 1월 14일 오후 9시 25분 
RaZDaZ님이 먼저 게시:
lol skulks would win all engagements. You can still move fast with a pad but you can't aim for ♥♥♥♥ with a pad.

Id say that movement is better with a pad. WASD is kinda limiting next to analog.

But you're right about aiming. It would be near impossible to deal with skulks at your feet, never mind a lerk flying about. Plus think of comanders trying to place ammo/health in a fight.
Eyeball 2014년 1월 14일 오후 10시 21분 
its time to create a joystick and mouse combo :D
Traffic Conez 2014년 1월 14일 오후 10시 29분 
First problem is the lobby...
Chewy102 2014년 1월 14일 오후 11시 10분 
Ey3ball님이 먼저 게시:
its time to create a joystick and mouse combo :D


Iv looked for them. Not many exist and cost a good amount of cash last I read them up and when I bought one.

Certain you can find something. Problem I keep running into mixing analog with a mouse. You more or less have half a gamepad and some games disalbe the mouse when using a pad or have problems with analog making it just a slow digital. When you get past that, PC games have a LOT of keys you need to use. With the thing I got (need to find it again, can't remember where I put it) has 6-7 mouse buttons (M1-2, 4 side, the wheel) and about 9 on the pad (4 D-pad, 2 shoulder, select/start, and the stick itself). When you have to bind everything to fit just 16 keys is gets limited.

In Planetside 2 I need 5 keys for voice chat alone. Teamspeak and a key for squad, platoon, outfit, and command voice. Then I need keys for reload, use, spotting, crouch, call outs, text chat, map, fire mode, and a few more. Then

1st world problems. A pad mouse combo is doable, they just aren't very good in games that don't support pads the last time I tryed getting it to work. Im going to try and find that damned thing again and give it another go. Maybe it'll work better than I recaall.
☯.leesh1 ☯ 2014년 1월 14일 오후 11시 13분 
Maybe with a Steam Controller. :)
Chewy102 2014년 1월 14일 오후 11시 31분 
If Steam did a pad mouse combo standard, it would a massive advantage to be honest.

Even then you have to have games that support analog inputs to start with. PC master race has the perfect aim of a mouse and keys out the ♥♥♥, but is lacking in movement control.
s1nzero 2014년 1월 15일 오전 9시 00분 
It's called steam machine :P
mrPrimetime 2014년 1월 15일 오전 10시 01분 
This should come to consoles. Why is everyone so apathetic towards this? It doesnt hurt you guys in the slightest.
JSwizzy 2014년 1월 15일 오전 10시 08분 
mrPrimetime님이 먼저 게시:
This should come to consoles. Why is everyone so apathetic towards this? It doesnt hurt you guys in the slightest.
Because it would be a waste of time for the developer at best such as Quake on consoles which just doesn't translate to controler and at worst it would be sucessful and end up like COD and BF were it starts to cater towards a mass market and losses all its niche appeal.
Hobocop 2014년 1월 15일 오전 11시 04분 
It should, but it won't.

Because dual-analog setups when you need commander hotkeys and need to be able to deal with targets that move at extremely high speeds with movement patterns more unpredictable than the usual horizontally running dudebro you would be aiming at in most popular FPS games = no.

Not without so many concessions to take dual-analog controls into account that it really wouldn't be the same game anymore.
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