100% Recycled Awesome 21 déc 2013 à 17h47
Eclipse Marine Win Rates?
Anyone got any opinions on this? From my experience, it's a massive stomp for aliens.

The size of the map makes it hard for marines to get around, but the tiny spaces make it hard for them to fight at the same time. It's way too easy for Aliens to constantly troll RTs ensuring that marines are technologically behind the aliens. In my opinion from the games I've played on the map, it's wildly unbalanced. I guess late game the tight areas make it pro-exo and GL, but I haven't seen a Marine team make it that far.
Dernière modification de 100% Recycled Awesome; 21 déc 2013 à 17h47
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Teal'c 21 déc 2013 à 19h20 
Aliens usually win in those tight quarters with vents in every hallway.
Check NS2stats for some details.
Apocalypse 21 déc 2013 à 23h25 
To my experience the only way to win the map is rushing for the tech points and harrass the alien harvesters / make pressure on the base. The map is rather big, meaning phase gates give you a decent advantage. Holding RTs seems to be a general problem on this map.
[#OMEGA] - K2 22 déc 2013 à 2h13 
I actually feel like it is marine sided with a (decent) team, get some RTS, lock down one tech point and alien RTS are *really* easy to harass. Though avarage stats show otherwise currently (61% aliens vs 39% ... the overall is 58% aliens vs 42%).

Teal'c a écrit :
Aliens usually win in those tight quarters with vents in every hallway.
Check NS2stats for some details.

Chris (Banni) 22 déc 2013 à 2h36 
gorge tunnels.
HU_Honved 22 déc 2013 à 11h45 
Apocalypse 22 déc 2013 à 12h19 
.exalt a écrit :
gorge tunnels.

Gorge tunnels are absolutely needed on that map, but they have some disadvantages.
You need for each tunnel combination a gorge, you need always exit and entry points.
They are still slower than phase gates.
And if you ever lost all your upgrades because 4 brave jetpack marines rushed into a tunnel with flammers, granades and shotguns just to get out in the alien main base and all those tasty upgrades right before their barells … gorge tunnels are still needed, but use them carefully.
RaZDaZ 22 déc 2013 à 14h16 
Too early to tell but it does some in favour of aliens, tight corridors make it tough to hit skulks reliably but it sucks for fades and lerks imo.
Gotta Ramble 24 déc 2013 à 7h17 
Yeah it does seem alien biased.
Dernière modification de Gotta Ramble; 24 déc 2013 à 7h18
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