Played NS2 from Day one, sad to see it below 1k players.-Still being edited-
I knew this day was going to come eventually I played Natural Selection since the original Half Life one mod, I played it for hours on end and loved it quite abit. I played Natural Selection 2 since it first got officially released on October 31st 2012, and it's sad to see the game in the state that it's currently in.
I remember when NS2 first came out and there was the infamous "Red plug" disconnect issue where you would be in the middle of a game and get randomly disconnected from the match and you would have to reconnect.
I remember when the Gorge used to be able to hit literally nothing and then after the Gorgeous update came out the Gorge was surprisingly accurate and playing as Gorge was more viable than ever.
I remember when Descent first came out on the scene and I rushed home to play it, I played from 3:30PM until 4:00AM the next morning, it was awesome.
I remember playing long, 90-minute matches that would eventually end in some massive rush from the opposite team and the commander of the Alien/Marine team would be the last one left and they would cower inside of their Hive/Command Station.
I'll stop with the "I remember" now but anyways it truly is sad to see NS2 in the state that it's in, even though NS1 had a relatively small and tight-knit community as well, with the thousands upon thousands of people that purchased NS2, now only less than one thousand of those people are actually playing it.
This is quite scary and saddening.
Personally, I quit NS2 after the following balance changes occured
-3 different types of grenades were added, the reason I have a problem with this is that while this is "Natural Selection 2", the original Natural Selection only had one grenade type and it worked quite well, why feel the need to add 3 different grenade types when just one type will satisfy it all, a regular grenade that just deals a good amount of damage in a small radius, that's it, we don't necessarily need an EMP grenade that saps energy from Aliens or a grenade type that saps armor, it's simply absurd, the NS2 devs should have just stuck to regular grenades like we had in NS1.
-The Lerk's bite rate was increased, now I believe since then this change has been reverted, maybe I'm wrong here but anyways the Lerk's bite rate was increased and if I recall correctly the damage values were not changed at all, the Lerk's powerful and poisoning bite attack coupled with an increased bite rate made the Lerk nearly unstoppable for a short amount of time.
-Dual Railgun Exosuits were added, this change really did it for me, a fully charged, single railgun exo in most cases can one-shot unarmored Skulks, Lerks,Fades,and Gorges.
Hopefully this game will someday make a comeback of some sort or atleast the community will stay active, I do not want this game to die.