Arnold 18 feb @ 9:15am
a hate always highlighted everything
as alien, the gamo loses its realistic factor
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ThunderCougarFalconBird 18 feb @ 9:29am 
Plays twitch based FPSRTS video game

Demands realism
Archarean 18 feb @ 10:27am 
I had assumed that was just an alien sense
Valkryie 18 feb @ 10:52am 
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).
ThunderCougarFalconBird 18 feb @ 11:05am 
Ursprungligen skrivet av Soul Drinker:
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.
Valkryie 18 feb @ 11:39am 
Ursprungligen skrivet av ThunderCougarFalconBird:
Ursprungligen skrivet av Soul Drinker:
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.

I was talking about the entire game, not just bullet mechanics and damage. Also vehicles don't have locational damage or systems modeling. So the game is not very realistic. It is just a step removed from the battlefield games really.
ThunderCougarFalconBird 18 feb @ 11:47am 
Ursprungligen skrivet av Soul Drinker:
Ursprungligen skrivet av ThunderCougarFalconBird:

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.

I was talking about the entire game, not just bullet mechanics and damage. Also vehicles don't have locational damage or systems modeling. So the game is not very realistic. It is just a step removed from the battlefield games really.

sure
Hobocop 18 feb @ 12:14pm 
How else would you portray the shared awareness and enhanced senses of the aliens in a way our feeble human minds can comprehend?
100% Recycled Awesome 18 feb @ 1:58pm 
Ursprungligen skrivet av Hobocop:
How else would you portray the shared awareness and enhanced senses of the aliens in a way our feeble human minds can comprehend?

We are the Borg.. Resistance is futile...

Oh wait wrong game
Jackson | Free merc (comm) 20 feb @ 5:23pm 
I'd likely trade a realistic factor for a tactic factor in this game.
So, you say you hate that as aliens "everything is highlighted". I assume you're quite new to the game, because a few months ago, there was a Green/Orange alien vision and no highlitghs. Everyone played with alien vision on ;) which was even worse than highlighted stuff. See, people don't care about this game being realistic (because it's not). They want the best tactic tools :)
Sandshark 20 feb @ 10:33pm 
It's perfectly realistic.
Khaara are hive minds.
Logic.
.exalt (Avstängd) 21 feb @ 4:52pm 
with old vision I used all the time, I didn't think it was un realistic, the natural eye was. :)
verycatchy 21 feb @ 6:03pm 
You can modify the alien vision to your hearts content, or download a custom one from the workshop. The file has basically been whitelisted so that by default all servers allow custom alien vision
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