Arnold 18. Feb. um 9:15 Uhr
a hate always highlighted everything
as alien, the gamo loses its realistic factor
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ThunderCougarFalconBird 18. Feb. um 9:29 Uhr 
Plays twitch based FPSRTS video game

Demands realism
Archarean 18. Feb. um 10:27 Uhr 
I had assumed that was just an alien sense
Valkryie 18. Feb. um 10:52 Uhr 
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).
ThunderCougarFalconBird 18. Feb. um 11:05 Uhr 
Ursprünglich geschrieben von Soul Drinker:
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.
Valkryie 18. Feb. um 11:39 Uhr 
Ursprünglich geschrieben von ThunderCougarFalconBird:
Ursprünglich geschrieben von Soul Drinker:
NS2 is not a "realism" based game. It never was intended to be. If you want realism go play ArmA or DCS World (even though ArmA is not realistic).

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.

I was talking about the entire game, not just bullet mechanics and damage. Also vehicles don't have locational damage or systems modeling. So the game is not very realistic. It is just a step removed from the battlefield games really.
ThunderCougarFalconBird 18. Feb. um 11:47 Uhr 
Ursprünglich geschrieben von Soul Drinker:
Ursprünglich geschrieben von ThunderCougarFalconBird:

Arma is realistic in terms of bullet mechanics and damage. The only thing that makes that game unplayable is the stupid mouse smoothing bullcap which makes it impossible to do any form of close quarter fighting.

I was talking about the entire game, not just bullet mechanics and damage. Also vehicles don't have locational damage or systems modeling. So the game is not very realistic. It is just a step removed from the battlefield games really.

sure
Hobocop 18. Feb. um 12:14 Uhr 
How else would you portray the shared awareness and enhanced senses of the aliens in a way our feeble human minds can comprehend?
100% Recycled Awesome 18. Feb. um 13:58 Uhr 
Ursprünglich geschrieben von Hobocop:
How else would you portray the shared awareness and enhanced senses of the aliens in a way our feeble human minds can comprehend?

We are the Borg.. Resistance is futile...

Oh wait wrong game
Jackson 20. Feb. um 17:23 Uhr 
I'd likely trade a realistic factor for a tactic factor in this game.
So, you say you hate that as aliens "everything is highlighted". I assume you're quite new to the game, because a few months ago, there was a Green/Orange alien vision and no highlitghs. Everyone played with alien vision on ;) which was even worse than highlighted stuff. See, people don't care about this game being realistic (because it's not). They want the best tactic tools :)
Silvercity 20. Feb. um 22:33 Uhr 
It's perfectly realistic.
Khaara are hive minds.
Logic.
Chris (Ausgeschlossen) 21. Feb. um 16:52 Uhr 
with old vision I used all the time, I didn't think it was un realistic, the natural eye was. :)
verycatchy 21. Feb. um 18:03 Uhr 
You can modify the alien vision to your hearts content, or download a custom one from the workshop. The file has basically been whitelisted so that by default all servers allow custom alien vision
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