ChrisPlaysLinux Feb 15 @ 9:31am
skulks dont feel good after update.
extremely slow and impossible on some maps to gain any speed by wall jumping, what gives? Marines are better at it now given they can STILL bunny hop the ♥♥♥♥ out of it, yet skulks get nerfed.. what the ♥♥♥♥.
Last edited by ChrisPlaysLinux; Feb 15 @ 9:32am
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ShadowSoulAssassin Feb 15 @ 9:46am 
Can you explain what you mean exactly? As far as I can see they didn't change anything regarding the movement of skulks. Is it because they've ruined your normal skulk jumping routes or do you simply have a bad day?
Or can anybody confirm this?
ChrisPlaysLinux Feb 15 @ 9:54am 
Originally posted by ShadowSoulAssassin:
Can you explain what you mean exactly? As far as I can see they didn't change anything regarding the movement of skulks. Is it because they've ruined your normal skulk jumping routes or do you simply have a bad day?
Or can anybody confirm this?

I dont know, they feel very sluggish and it seems on some surface wall jumps dont give speed boost anymore.
ShadowSoulAssassin Feb 15 @ 10:01am 
Hm, I'll focus a bit more on the skulk movement when I play my next few games, but earlier today I didn't notice anything. But I can't come up with any numbers, I can only say how I feel about it. We'll see how this turns out. ^^
Eyeball Feb 15 @ 10:09am 
just had a game and someone claimed the same. personally i feel no difference and i actually did better that round. the only noticable difference for me is that the wall jumping swooshing sound is louder so maybe i'll be careful not to wall jump too much when im doing a stealthy ambush.
ShadowSoulAssassin Feb 15 @ 10:22am 
Originally posted by Eyeball:
just had a game and someone claimed the same. personally i feel no difference and i actually did better that round. the only noticable difference for me is that the wall jumping swooshing sound is louder so maybe i'll be careful not to wall jump too much when im doing a stealthy ambush.
Yep, they mentioned that in the update video. And to be honest, I always wondered if the marines were deaf when I was charging at them from behind...seems like it was just the game :D
Eyeball Feb 15 @ 10:35am 
haha indeed. as a marine i usually dash-jump-jerkback whenever i hear movements behind me but sometimes annoying commander/teamates is shouting in the voice chat so when i got ganked, there's a reason.
as for the slow movement issue i can only assume its the air friction that makes u slow down if u try to change ur moving direction angle too much.
Last edited by Eyeball; Feb 15 @ 10:40am
ChrisPlaysLinux Feb 15 @ 10:49am 
I really dont know what happened but marines feel worse to.
ChrisPlaysLinux Feb 15 @ 10:51am 
My mouse sensitivty was at 10 before this patch. i even set it to 20 and the game still feesl very sluggish and unresponsive.
Last edited by ChrisPlaysLinux; Feb 15 @ 10:51am
ChrisPlaysLinux Feb 15 @ 10:54am 
Also my FPS is capped at 60 even though vsync is off both in nvidia control panel and in teh game. What gives?
MrMuffinz Feb 16 @ 12:28am 
I found movement was really slow as skulk too.

But in contrast, Celerity felt amazingly faster.
Maybe that's just because of the fact W/O Celerity is slow now.

The Jump sound is also obnoxiously loud now.
They said they enhanced/ polished it or whatever but all they did was turn the sound up a lot.

Which I don't get because they were already super-easy to hear when jumping.
ChrisPlaysLinux Feb 17 @ 10:36am 
I have played extensively for one day, i noticed that some surfaces no longer give speed boost whenbeing wall jumped on.
ShadowSoulAssassin Feb 17 @ 10:55am 
To be honest, I didn't notice anything different. Maybe loving the gorge so much has dulled my senses. xD

What surfaces?
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Date Posted: Feb 15 @ 9:31am
Posts: 12