Natural Selection 2

Natural Selection 2

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STURMY Aug 6, 2015 @ 11:22pm
Natural Selection 2 -> How to play commander? / Wie spiele ich Commander?
Hi Guys,

i play natural Selection since ns1(nearly 10 years), so we all know that problem that nobody want to go commander and the game is not starting. I think that many people are not realy sure as commander, so here my try to make the world a little bit better ;)

There are some good videos on youtube who explain what you need to do as commander.

In German: https://www.youtube.com/watch?v=wqJ_00KROT4&list=PL6UcsnchIWZX-7PQ3JLwZWksHaq-n8tvn

In English: https://www.youtube.com/watch?v=GmCtoBVzbw8

Regards

JOTJO KA / Storm

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Hallo Leute,

ich spiele Natural Selection2 schon seit ns1(Fast 10 Jahre), wie wir alle wissen gibt es immer wieder das Problem das keiner Commander gehen möchte, also das Spiel startet dann auch nicht. Liegt vielleicht auch daran das viele unsicher sind(kann man ja keinem verübeln)

Es gibt viele gute Videos und Anleitungen auf Youtube, schaut sie Euch einfach mal an:

Auf Deutsch: https://www.youtube.com/watch?v=wqJ_00KROT4&list=PL6UcsnchIWZX-7PQ3JLwZWksHaq-n8tvn

Auf Englisch: https://www.youtube.com/watch?v=GmCtoBVzbw8

Viele Grüße

JOTJO KA / Storm


Last edited by STURMY; Aug 6, 2015 @ 11:28pm
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Showing 1-5 of 5 comments
Vitdom Aug 7, 2015 @ 1:09am 
I need some advice on how to handle the joining of players mid-game on an ad-hoc basis. If I for example have assigned squads and have already explained our type of strategy to the team and what should be focused on, maybe I don't have time to do it again for every player that joins or during the most intense part of matches.

A lot of times when I join servers I am not being told the current situation or what we are doing. We rarely seize and hold territorial control because nobody knows what to do in each moment, and if we are split we can not coordinate our force to achieve effectiveness. Some communicating micro-managing commanders might tell me to go there, bring that, stick with them. If the commander doesn't continue issuing me micro-managing orders I'll become confused and passive, or the group mind will control us which might not always lead to the best results. Micro-managing everyone requires an unnecessary amount of tasking by the commander which can be simplified in broken down squad-assigned team-goals.

Moderating and coordinating team effort is important and I would never stop that, rather leave command. What is the most seamless way of integrating players who just joined into the team who has no idea what is currently going on? At first thought I would tell them to stick with the group and then later continually task the groups as a whole. But the first thing the new player would wonder is what're we doing and what what should I do. This is the question I want to satisfy.

Insecure commanders, thus an insecure team, is the worst kind (except from the self-degrading one), and the team would not be benefitted in any way. Therefore I want to minimize all those aspects in my commanding.

Some general advice for new commanders: Early game, capture your half of the map and build the resource towers. Defend this territory throughout the match and attack and kill the enemy team's resource nodes. This way your team will get more resource income than the enemy team while being able to defend your income. Once you are strong enough to push into the enemy's most weak territory and hold it, you can expect a counter-attack. In this counter-attack, the enemy will invest a lot of resources, if you manage to fend it off, the enemy will lose these resources. Immediately attack their base(first active tech-node), you will easily win.
Last edited by Vitdom; Aug 7, 2015 @ 4:18am
Chmerity Aug 7, 2015 @ 3:21pm 
Vitdom, you just order the new marines around aswell. If they aren't listening, no amount of pre-planning is going to make them fall in line.
STURMY Aug 9, 2015 @ 8:30am 
Originally posted by Vitdom:
I need some advice on how to handle the joining of players mid-game on an ad-hoc basis. If I for example have assigned squads and have already explained our type of strategy to the team and what should be focused on, maybe I don't have time to do it again for every player that joins or during the most intense part of matches.

A lot of times when I join servers I am not being told the current situation or what we are doing. We rarely seize and hold territorial control because nobody knows what to do in each moment, and if we are split we can not coordinate our force to achieve effectiveness. Some communicating micro-managing commanders might tell me to go there, bring that, stick with them. If the commander doesn't continue issuing me micro-managing orders I'll become confused and passive, or the group mind will control us which might not always lead to the best results. Micro-managing everyone requires an unnecessary amount of tasking by the commander which can be simplified in broken down squad-assigned team-goals.

Moderating and coordinating team effort is important and I would never stop that, rather leave command. What is the most seamless way of integrating players who just joined into the team who has no idea what is currently going on? At first thought I would tell them to stick with the group and then later continually task the groups as a whole. But the first thing the new player would wonder is what're we doing and what what should I do. This is the question I want to satisfy.

Insecure commanders, thus an insecure team, is the worst kind (except from the self-degrading one), and the team would not be benefitted in any way. Therefore I want to minimize all those aspects in my commanding.

Some general advice for new commanders: Early game, capture your half of the map and build the resource towers. Defend this territory throughout the match and attack and kill the enemy team's resource nodes. This way your team will get more resource income than the enemy team while being able to defend your income. Once you are strong enough to push into the enemy's most weak territory and hold it, you can expect a counter-attack. In this counter-attack, the enemy will invest a lot of resources, if you manage to fend it off, the enemy will lose these resources. Immediately attack their base(first active tech-node), you will easily win.

Hello Vitdom,

thank you for your detailed answer to this post. I will try to post some new vids for german and englisch palyers next time. I hope that will help to support some new players.
STURMY Aug 10, 2015 @ 12:58pm 
Hello,

here are some other youtube videos how to play commander:

German: https://www.youtube.com/watch?v=ydnX4VRYInI&list=PL6UcsnchIWZX-7PQ3JLwZWksHaq-n8tvn&index=1

English: https://www.youtube.com/watch?v=iFGP_XA4a5g

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Hallo, hier sind noch ein paar weitere Videos zu Natural Selection 2 und wie man den Commander spielt.

Deutsch: https://www.youtube.com/watch?v=ydnX4VRYInI&list=PL6UcsnchIWZX-7PQ3JLwZWksHaq-n8tvn&index=1

Englisch: https://www.youtube.com/watch?v=iFGP_XA4a5g
STURMY Aug 20, 2015 @ 12:25am 
Für weitere spannende Reviews und How-tos, besucht doch meinen Channel und abonniert mich:

https://www.youtube.com/channel/UC0YFhlTLHZK3NWzNOpPkLzQ

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Date Posted: Aug 6, 2015 @ 11:22pm
Posts: 5