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2. F4 back to ready room?
How about a vote-scrable ready room feature that is already in the game, use that? Or simply dont allow people to F4 back to ready room.
And as i said, concede is mis-used, and ending a game thats already "over"?, in that case why not end every game as soon as it starts? Since you know, its going to end anyways.
The problem is the game ends WAY to quickly and i want a team to get the satisfaction of ending the game! You dont play chess and as soon as one knight goes out you say "GG better luck next time" and neither do you go to war only to fall back to your country after 10 men get shot out of 10 000..its dumb.
People dont (AND SHOULDNT) concede a game until its really over and the enemy team dosnt end like they keep farming and spawnkilling the enemys at spawn or something but people are using it the totally wrong way currently.
Like sereously whats the point in playing a game, if you cant play the complete thing?
Thats a bit of the problem too, i want people to actually FIGHT to win (especially in a "competetive" game) and not just give up instantly. Its like a never-ending cycle of just Concede, Concede, Concede and more concede. If thats what the developers want then simply just remove being able to do any damage to bases what so ever...Like wtf...
Every round of this i play is just 10 minutes of running around before a team concedes because "oh the enemy team has 10 more kills than us and we cant get our ♥♥♥♥ together and ♥♥♥♥♥♥♥ teamwork"
I played one (and only one game) last night where both sides were making multiple comebacks and ending with the marines being devoured, and both teams lost their original base.
Also, this game has "A STEEP LEARNING CURVE"... So if you're ♥♥♥♥ at this, don't worry.
2. If we truly loose all fights its because people are so dumb they cant do something as basic teamwork
3. We can leave spawn and still fight yet people decide not to.
4. Last stand or farming kills, what i was talking about. The moments the enemy was winning when we were pinned down in our base with aliens caming from everywhere were ♥♥♥♥♥♥♥ awesome, some action and we actually managed with simple teamwork to win (Our strategy, build stuff to make their onos stuck at entrance, kill them and push while we had the chanse)
Thats what im saying dude, the enemy should have a chanse to win! This game just like dota is supposed to be a strategy game where matches can take up to 40 mins with tons of action filled turns and epic moments with your team. It sucks how everyone simply just concedes because they lost a few firefights instead of actually see what the problem is and fix that! Noone is willing to teamwork, eaven now that its mostly just mercs and veterans who play this game. Eaven the noobs back at release day knew how to work together.
Concede should only be if the enemy team is being ♥♥♥♥♥♥♥♥ and just farming kills from you without ending the game. Like camping your spawn without destroying anything wich is somehting i dont understand...this game is not about K/D so why do they do it.
As worf said, concede should only be for ranked/competetive games where people know what they are doing.
Basicly what im saying is that people think that its all over just because they lost a few bases or got killed a few times. Sereously whats the point in having this game, if you cant end it or play it until its over? Its like having a car but not being able to drive it. Like wtf.
Another main problem here: People dont seem to give a f*ck about playing this the way its supposed to be and then they get suprised they loose. Yeah im looking at you
Bunny-Skulks
Yes for combat, but I was referring to another game in a Regular NS2 game in the previous post
It seem to me that the game is over as soon as the concession votes start coming in, regardless of whether or not the vote passes.
So what if the vote was invisible? I know that I get demoralized when I see the votes stack up, even if there is a chance that the game could turn around.
Thats what im trying to say, concede is such a dumb way to end a game on instead of the other team destroying the base and ending the game the way its supposed to end. And worse when people allways keep conceding the early stages of the game. The game never goes 40 mins of awesome like it used to do those early days. 90% of all my matches ive played theese 4 hours now are just like 10 mins long. Rarely any longer and never go past 25 mins.
Like what are people sereously waiting for by conceding?!
The concede function is probably used too liberally, but it has a purpose.