Loki Sunrider Jul 27 @ 5:16pm
New Kharaa space ship interior maps on the way!
I was wondering if any mappers out there could start creating Kharaa based maps?
The idea would be to create maps that reflect the interior of the alien Kharaa space ships.

The premise is the Marines have intercepted and boarded a Kharaa Troop Carrier ship and are going to use it to infiltrate the Galaxy Hive ship which is located in the Western Spiral Arm of the Milky Way Galaxy. The Marines will then capture the Galaxy Hive ship and use it to travel the great distance to the edge of the Milky Way Galaxy. Once there they will infiltrate the Kharaa Transgalactic Homeworld ship and procede to take over key areas and systems to start a cascading self destruct of the Homeworld ship and the final end of the Kharaa.

Ships that would make great maps could be: Kharaa Frigate Troop Carrier, the massive Galaxy Hive ship, and the colossal Transgalactic Homeworld ship. The last ship could provide as many as 10 to 20 seperate maps for each area of the ship.

The Kharaa have traveled to our galaxy and it's time for us to eliminate their presence and their means of further colonization of the rest of the universe.

Thanks and see you out there,
Loki Sunrider
Last edited by Loki Sunrider; Jul 28 @ 3:38pm
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Cakestrike Jul 27 @ 11:06pm 
NO PLEASE I WANT THE LUCREHULK STARSHIP
Loki Sunrider Jul 29 @ 5:49pm 
Originally posted by Cakestrike:
NO PLEASE I WANT THE LUCREHULK STARSHIP

The Kharaa Frigate Troop Carrier ship is roughly twice the size of the Star Wars LucreHulk Starship.
The Kharaa Galaxy Hive ship is about five times the size of the star Sol.
And the Kharaa Transgalactic Homeworld ship is about four times the size of the Sol star system.
The Kharaa gather entire stars inside the hive and homeworld ships to use as their energy source to move their ships. Instead of warping space, folding space or slipping into hyperspace, the Kharaa use an Oolian drive. The Oolian drive involves positioning a star into a propulsion chamber and then inducing the star to go super nova. The massive explosion is shaped thru varying sized chambers creating a shockwave that moves the ship at nearly light speed.

Kharaa ships do not use energy force shielding but rather incredibly thick hull construction. Anything that comes into contact with the hull while the ship is traveling is pulverized by its sheer mass and density.

The Kharaa built their ships using gathered materials from their original galaxy Khartraan and several other galaxies along their way to ours. They use a combination of infestation growth and gathered materials to form and complete their ships. Set inside the homeworld ship is the Kharaa solar system and home planet.

Stopping the Kharaa is imperative before they colonize and ransack our galaxy!

Thanks and see you out there,
Loki Sunrider
Blast Jul 30 @ 11:45am 
This is why I dislike fan fiction.
TAW| Mephilles Jul 30 @ 5:18pm 
kharaa don't have spaceships. they are a deadly bacteria living in the resource nodes. the TSF marines developed a gas to kill that bacteria. the bacteria tries to protect itself to become a bigger mass. though it needs energy for that. thats why hives only spawn at techpoints, oh and the hive is the shelter for that bacteria. however the bacteria wants to destroy the source of that gas (marine CC). thats how the skulks spawn. the marines know how the bacteria reacts to protect itself so a team of marines is protecting the CC. also the marines need to destroy the shelter (hive) to get rid of the bacteria.

and thats how a round in natural selection 2 starts
Loki Sunrider Aug 1 @ 5:03pm 
Originally posted by TAW| Mephilles:
kharaa don't have spaceships. they are a deadly bacteria living in the resource nodes. the TSF marines developed a gas to kill that bacteria. the bacteria tries to protect itself to become a bigger mass. though it needs energy for that. thats why hives only spawn at techpoints, oh and the hive is the shelter for that bacteria. however the bacteria wants to destroy the source of that gas (marine CC). thats how the skulks spawn. the marines know how the bacteria reacts to protect itself so a team of marines is protecting the CC. also the marines need to destroy the shelter (hive) to get rid of the bacteria.

and thats how a round in natural selection 2 starts

I agree with you that a round starts that way and the Marines do need to get rid of the Infestation. I don't imagine the Infestation Bacteria just magically appear and live in the power nodes though.

In my mind I imagine that it takes a group of Gorge Engineers with a contingent of Skulks to initially seed and spread the Infestation Growth Bacteria. In order for this to happen the Kharaa Frigate Carrier ship launches an Assault Hive Seed ship, carrying Gorge Engineers and Skulks, which physically pierces and penetrates into enemy ships, stations, buildings, etc. The Gorge Engineers and Skulks disembark and setup the first Assault Hive at the nearest energy source by delivering Infestation Growth Bacteria and then the round begins.

We don't actually see any part of the Assault Hive Seed ship in current maps firstly because the game developers did not concieve of this premise and create it, and secondly broken, flaming smoking holes in the bulkheads are enough to show the initial entry points of the Kharaa Assault team.

Thanks and see you out there,
Loki Sunrider
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Date Posted: Jul 27 @ 5:16pm
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