Honor Guard Aug 16, 2014 @ 6:17pm
LOL aliens need debuffs or marnies need buffed
aliens will not die,marnies die in 1-2 hits so it kind of unfair(i managed to get 3 headshots pointblank with a shotgun,they did not DIE,it was not the rhino tank)
Last edited by Honor Guard; Aug 16, 2014 @ 6:19pm
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Hobocop Aug 16, 2014 @ 6:24pm 
Headshots mean nothing in this game, as they deal no additional damage.

3 direct meatshots with the shotgun will kill pretty much anything that isn't an Onos...so you probably didn't land good meatshots.

Try turning on draw damage and/or hitsounds to comfirm how good your hits actually are. Shotguns deal 170-221 damage if all pellets hit depending on weapon upgrade level.
Last edited by Hobocop; Aug 16, 2014 @ 6:38pm
Honor Guard Aug 16, 2014 @ 6:42pm 
point blank i surly hit the guy 3 times in a row

also it was not a onos

only time we pushed them back was (by barly for 30 seconds) when they hit us at our hq

also they ALWAYs besides there 1 range alien,1-2 hit kill us without exos
Last edited by Honor Guard; Aug 16, 2014 @ 6:47pm
Hobocop Aug 16, 2014 @ 7:07pm 
If you actually landed three good shotgun hits point blank without umbra, they would have died.

This means that you most likely in fact, did not land three good hits.

Like I said, turn on hitsounds and draw damage in options to make sure that you're actually doing good damage and not grazing blows.
Last edited by Hobocop; Aug 16, 2014 @ 7:19pm
evulfuson Aug 16, 2014 @ 7:31pm 
From full health marines will not die in 1-2 hits, even with no armor upgrades. With no armor, it takes 3 bites or 2 bites + 1 parasyte to kill a marine. With armor 1, it takes 3 bites.
Honor Guard Aug 16, 2014 @ 7:32pm 
it was in my face,i shot it,i saw it get hit so IT GOT HIT 3 times
Honor Guard Aug 16, 2014 @ 7:33pm 
Originally posted by evulfuson:
From full health marines will not die in 1-2 hits, even with no armor upgrades. With no armor, it takes 3 bites or 2 bites + 1 parasyte to kill a marine. With armor 1, it takes 3 bites.
and i always get 1-2 KOed,i never get 3 or over unless it from ranged(the flyer)

Even from the start
Last edited by Honor Guard; Aug 16, 2014 @ 7:33pm
#sixty Aug 16, 2014 @ 8:01pm 
Keep playing, 15 hours isn't enough. And learn how to strafe bunny hop backwards, it's a big trick for Marine play to avoid alien attacks. A good marine will typically destroy a skulk 1v1 almost every encounter.
Last edited by #sixty; Aug 16, 2014 @ 8:02pm
Honor Guard Aug 16, 2014 @ 8:04pm 
...i tried all that it all equaled death,they always charge me and somehow hit me no matter what 9/10
Jackson @ Australia Aug 16, 2014 @ 8:25pm 
They charge and they hit you then you die. It means 3 things:
1) You don't try to dodge and you backpaddle (going backwards while facing a skulk reduce your speed by half, if you do that you're an easy target and you die).
2) You suck at shooting (a skulk going straight is a VERY easy target, an easier target would be a rookie ground skulk running without walljumping)
3) They are better than you. Which is very likely since you're new.

All in all, keep playing, keep training.
Just so you know, the game never has been more balanced. You just think aliens are OP because you're new, but in fact at higher level marines are stronger than aliens (in high level competition marines wreck aliens). So if one side was to be better than the other it would be marines over aliens.
Then, for your shotgun problem, you didn't say what was the context. Did you hit a SKULK (basic dog-like lifeform), a LERK (flying one) or a FADE (big guy with blades). A skulk pretty much instantly dies to a good meatshot. Lerks take two, Fades take three. Then, point blank doesn't mean you hit with every pellet, sometimes you hit with only half of them at point blank, and sometimes at a further range you hit with more pellets and deal more damage.
Anyway, I recommand that you watch / read guides and tutorials on how to be better instead of complaining on steam forums, which isn't going to change ANYTHING since the devs stop working on this game, and the updates are now made and run by the community, and the guys who work on these upgrades don't read steam threads from rookies who complain while they don't fully understand the whole game.
Honor Guard Aug 16, 2014 @ 9:07pm 
Originally posted by Jackson | Free merc (comm):
They charge and they hit you then you die. It means 3 things:
1) You don't try to dodge and you backpaddle (going backwards while facing a skulk reduce your speed by half, if you do that you're an easy target and you die).
2) You suck at shooting (a skulk going straight is a VERY easy target, an easier target would be a rookie ground skulk running without walljumping)
3) They are better than you. Which is very likely since you're new.

All in all, keep playing, keep training.
Just so you know, the game never has been more balanced. You just think aliens are OP because you're new, but in fact at higher level marines are stronger than aliens (in high level competition marines wreck aliens). So if one side was to be better than the other it would be marines over aliens.
Then, for your shotgun problem, you didn't say what was the context. Did you hit a SKULK (basic dog-like lifeform), a LERK (flying one) or a FADE (big guy with blades). A skulk pretty much instantly dies to a good meatshot. Lerks take two, Fades take three. Then, point blank doesn't mean you hit with every pellet, sometimes you hit with only half of them at point blank, and sometimes at a further range you hit with more pellets and deal more damage.
Anyway, I recommand that you watch / read guides and tutorials on how to be better instead of complaining on steam forums, which isn't going to change ANYTHING since the devs stop working on this game, and the updates are now made and run by the community, and the guys who work on these upgrades don't read steam threads from rookies who complain while they don't fully understand the whole game.


They JUMP alot,they usally go in packs,and i jump around and try everything

I join rookie Servers

and ik how to dodge
kesuga7 Aug 16, 2014 @ 10:11pm 
you should also go in packs

keeping your distance and listening for skulk movement while being awaree of ambush spots

shooting jumpy skulk IS tricky at first but i myself am managing to hit them more easily now

range and precaution is good
#sixty Aug 16, 2014 @ 10:44pm 
Originally posted by Honor Guard:
and ik how to dodge

I think it's just a case of you not being that great at the game. Hearing that can be hard for some people to accept. Looking up your hive stats, your KDR is 0.12 (3 kills, 25 deaths). You need to either learn how to aim better, or get your strafe jumping down. It's as simple as that.

If Aliens were so "OP", you wouldn't see the top Marine players going 21-3 practically every round. Either learn to accept you're not a good player yet, or be receptive to advice given to improve your play.

Good luck.
Last edited by #sixty; Aug 16, 2014 @ 10:46pm
Hobocop Aug 16, 2014 @ 11:33pm 
Tips:

1. Turn on hitsounds and draw damage. Make sure the hitsounds are somewhat loud, as I find that they keep you 'in the zone' more often than not while your shots find their mark. Hitsounds also vary in pitch depending on how meaty your shotgun hits or GL hits are.

2. Turn down your mouse sensitivity and use more surface area for your mouse movements. You'd think that you'd want higher sensitivity because of how quickly aliens can move, but that doesn't help. Lower sensitivity gives you much more precise tracking and makes it much less likely that a twitch or irregularity in your mouse movement will spoil your aim.

3. Positioning and map knowledge are very important. Just as much if not moreso than good aim. Always keep in mind possible enemy approach vectors depending on starting locations and whatever information you recieve from your team (assuming they're actually decent and are communicating) so that you can prepare an ambush or be better positioned to fend off an attack. Just because you have a loud gun that goes bang-bang doesn't mean you aren't allowed to be sneaky and catch wallhopping skulks as they pass through an area off-guard. Skulks while travelling move in very predictable patterns, and if they aren't aware of your presence are very easy to hit and kill even if they are moving quickly.
Last edited by Hobocop; Aug 16, 2014 @ 11:38pm
Warforce17 Aug 17, 2014 @ 10:20am 
If marines are agressive and have good positioning it is very hard for aliens to win.
Gorge C Scott Aug 17, 2014 @ 3:16pm 
you are getting excellent advice from some (very) good players, my advice -- keep playing and you'll see that they are right.
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Date Posted: Aug 16, 2014 @ 6:17pm
Posts: 30