[7³] Ṩilent Macabre Aug 15 @ 1:40pm
Combat
Looking for some people who play the combat mod a lot. Just would like to have some people that i can relate to as far as teamwork and stuff. send me an invite and message me to let me know you added me for NS2. :)
Last edited by [7³] Ṩilent Macabre; Aug 15 @ 1:41pm
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Azure Zero Aug 15 @ 3:58pm 
You know that soon there will be two different NS2 Combat games.
One will be the Mod (Not supported by original Devs anymore)
the other is a stand alone version being made by the original Devs.

Both versions stuff the other does not have.
Construct Aug 15 @ 8:21pm 
Originally posted by Azure Zero:
You know that soon there will be two different NS2 Combat games.
One will be the Mod (Not supported by original Devs anymore)
the other is a stand alone version being made by the original Devs.

Both versions stuff the other does not have.
The standalone version is being licensed by Unknown Worlds and developed by "Faultline Games", described in Unknown Worlds' press release as "a team of intrepid modders, coming together from across the world to create great games." In fact, they are a team of modders in that they were the ones making the previously freely available NS2 combat.

http://unknownworlds.com/ns2/combat-standalone-revealed/

It sure is wonderful that developers can easily task other developers with developing their product and still share in the wealth thanks to western IP laws. I mean, why NOT charge for a new game mode for a two year old game that is regularly 90% discounted and that's already been subsidized by a half-million dollar "reinforcement" program and $7 aesthetic DLC?
Last edited by Construct; Aug 15 @ 8:36pm
Jackson | Free merc (comm) Aug 16 @ 8:32pm 
NS2 Combat doesn't really need teamplay, take it as a training mode in order to train your skills. It's like a shooting range or so. Just take your guns and teeth and go wreck some guys. It's some kind of simulation, you know, NS2 only with fights, not with brains.
The few things you have to remember are :
As marine
- Always take resupply first
- Take a welder and weld your team mates, and yell at them so they do the same
- Dont go full ♥♥♥♥♥♥ with a GL, try to train your shotgun, it's deadlier and this is the thing you'll use in regular NS2, not the ♥♥♥♥♥♥♥♥ GL (which is sued to kill structures)
As aliens
- Don't go skulk phantom, except if you want to farm some XP to get your higher lifeform going. It may be fun, but it's frustrating for marines and it does not train your skills at all. Go for Lerk and Fades instead, because they're the things that make a difference in the real game. Seriously, you'll have a phantom skulk like what... in late-game in 1 game out of 20? Whereas you knowing how to play Lerk and Fade make a big difference and can make your team win.
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