Upplagd: 19 maj
Good game. It's economical aspect is much better than Warband who had basically no economy.
I wish the economy of the game would reflect the income and resources a lord has. That way, commerce would be even more interesting, and being a bandit even more fun as caravans would transport important supplies.
Combat, as in all M&B, is excellent. Adding firearms only adds another dimension to the already excellent combat system.
It would be nice if the designer could make a gameworld as good as their game system. Right now, few gameworlds were interesting enough to hook me more than a dozen hours each. I lose interest in M&B games due to the bland game worlds. I don't mind having no story if I have something to do in the game world like trading, building, patrolling, hunting, marrying, spying, conquering, diplomacy, politics, economics, road building, bridge building, cult-related stuff, etc. There are very few of these things you can do in all M&B games put together. I really thing they should improve the game worlds they use, they are too colourless.
Still, it's a must buy for anyone who dreamed since the 1980s of having a game where you can fight on horseback in real time, not some dumb swings of weapons on horse back, real fighting with some physics involved.