We are working hard on Viking Conquest, to fix any issues that players have had around the release! This latest patch has been in Steam beta for a short while. We are now pushing it out to full release.
Thank you so much for all of your help so far, in helping us to find issues with the game and improve them. We are continuing to work hard, in order to bring the DLC and improve performance issues that some of you are still experiencing. We have learnt a lot from this release but also some of the response about the game itself has been really encouraging!
We hope you have a happy new year and you can look forward to our continued support in 2015.
Here is a changelog for the latest version (1.02)
-Scene props removed in some scenes for performance.
-Duel plain scene - re-done.
-Fixed bandit lair attack bugs
-Fix admin chat and announcement
-Fix player team in sea battle
-Extend ship orders
-Wessex foragers fixed
-handle busy lords in story better
-prevent pagan clergy from wearing crosses
-Odin's cave tweaks (Problem only show if you use cheats to kill all your enemies)
-Text problem fixed.
-Fixed "Stuck in coast after landing"
-Fixed "Problems with ferry near Caer Dyf" (wait 1-2 ingame days if you use savegame)
-Fixed "Lack of bandits in Norway"
-Fixed "Ship routes on land"
-Fixed "Walking area in Denmark too limited"
-Fixed "Funeral glitch"
-Fixed Doc doesnt cure light wounds
-Other minor fixes.
-Fix for sea party parthfinding.
-Fixed shield meshes size.
-Sea Travel fixed (You need to wait 33 ingame hours for old savegames)
-Deliver Cattle quest in Aescesdun - Fixed.
-Grass changed to improve performance.
-Improved performance handling for larger scene files.