Might & Magic: Heroes VI

Might & Magic: Heroes VI

KaiderWar Jul 18, 2013 @ 3:16am
Game too hard ?
I've never played a Might & Magic before, but I'm not even an idiot.

Today I started the game in easy mode, to try to understand the mechanics. I'm doing the first campaign with the Duke who must kill the wolf. I explored the map and tried to kill some neutral around and collect resources. I must say that it's been a while, and now I'm in trouble. I can not recruit more men, I lost several men in battles against the neutral and take the various fortresses and barracks.Now I have 3 different barracks but are still below number than the enemy, I went over to the Necropolis and the army enemy hero, exceeds the number of my men and I can not recruit others. What is wrong? I have to skip the neutrals? The pieces of equipment and resources in the map?

My hero is around level 7, I have tons of gold and resources but im pretty ♥♥♥♥ed and can't do anything..

(sorry for my english btw)
Last edited by KaiderWar; Jul 18, 2013 @ 3:17am
< >
Showing 1-15 of 104 comments
manwithmustache Jul 18, 2013 @ 10:37am 
I was playing on normal and I actually got past the necropolis but I can't beat Gerhard :S His army always cons as "Deadly" to me even when I'm pooling all my men under one hero. This is kinda sad :(
Jack Bauer Jul 19, 2013 @ 1:19pm 
Same problem here. Anyone got a clue what's were doing wrong? This is ridiculous that we're can't even pass the tutorial on normal and it's not like the tutorial is showing us the logic either...
Butch Jul 19, 2013 @ 3:02pm 
A hint I can give you is always try to lose as less minions as possible. Healing for mages as well as reincforcements for warriors and guardian angel for griffin guys helps alot. Basically if you lost too many units better hit the "replay" button at the end of the turn. I also tend to take experience points instead of gold which leads to a stronger hero (there might be situations were gold is the better choice). Also try to stick to one hero and do all the fights with him so he gets really strong (the main hero would be the way to go for). Only fight with the secondary hero if the main hero has reached the xp cap. If you can't beat the level with your units I would suggest to restart the map. It shouldn't be to much trouble and the positive thing is you don't lose the dynasty xp you got so far.

One more idea: Maybe on easy you could try to wait a few weeks so you can recruit new troops, if you are lucky you then slowly outnumber the wolf as his troops might grow slower on easy. But I'm not sure about that one.

I don't claim to be a very pro HOMM gamer but at least I have played most of them and some experience.
Last edited by Butch; Jul 20, 2013 @ 12:31am
♥ Draaka ♥ Jul 19, 2013 @ 3:20pm 
On that campaign you have no need for gold since your income will be massive, gold shouldn't be an issue at all. You can easily upgrade all your bases and your minion dwellings aswel to get the improved minions and still not be in a pinch for money. Everytime your hero gets a choice between experience or gold, I'd personally pick experience and level your hero up using the exp bonus perk (take this one early on for the best effect).

The AI sends out 2 different heroes ontop of gerhart which you must defeat before gerhart pops out of hiding. (I waited pretty long on the map to try and grab as many items as I could). I stationed my main hero right before gerhart's endbase and kept chainkilling his other 2 heroes everytime they came out (this gives you experience and it also drains the main hero's minions while doing so. I kept funneling new minions to my main hero using a train of heroes I bought myself so I didn't have to move my main hero at all. This worked pretty well for me, until I was strong enough (and him weakened enough) for a relatively easy kill. Picking perks that increase your speed on land also helps.

Perhaps this isn't the best way to go at it but it worked for me :)

Alex Jul 19, 2013 @ 7:30pm 
To beat the campaigns, you can't take your time with secondary objectives. That's what makes the campaigns a piece of ****. The enemies get ridicuousnumbers of units, so that even if you defeat them but let a week pass, their numbers will be stupid high again.

I'm a long time HoMM player (since the first), and it was never this unbalanced.
Just focus on the main quest at first, otherwise the game becomes impossible.
Knives Jul 19, 2013 @ 7:50pm 
it depends, I play on hard and to succeed I always have to rush for towns at the beginning, but after I have secured a few towns and forts it's back to normal. actually now I often have not enough ressources to buy all the units available.

the skills you chose makes all the difference in the world also, so maybe you need to adapt your gameplay a little.
I would say it's important to learn to use the defensive skills and spells as they are very usefull.

the thing is I use the restart button after a battle very very often to make sure I loose as few units as possible, I am usually able to finish every battle without any loss.

the game can get very difficult below level 10, after that it gets easier. you should save up as many skill points as you can before you hit level 15 and imediatly pick up the new tier spells and skills, it makes the game much easier.
at lvl 25+ your heroe are so powerfull it get very easy even on hard difficulty.

I kind of like it, otherwise I think the game would be way too easy and boring.
it took me a while to understand and find good strategies though, so I can understand the frustration many seems to experience with the game being a little too hard during the first steps, I think the dev did a poor job at making the game easy to learn while playing.
Last edited by Knives; Jul 19, 2013 @ 7:51pm
pinesol Jul 19, 2013 @ 8:08pm 
it's a lot easier if you have played previous might and magic games, but you need to focus on not losing units in enagements early.
Tanveyor Jul 20, 2013 @ 5:59am 
hey, isn't there a cheat or trainer?
[GP] Babooom Jul 20, 2013 @ 7:26am 
i started the game with normal and its not hard i think
Jack Bauer Jul 20, 2013 @ 8:33am 
The focus on keeping units to no lose or very minimal worked for me! Let the campaign begin!
CrazyP Jul 21, 2013 @ 9:53pm 
I am a HoMM player since Heroes 3 and I started the first campaign on hard difficulty, here are some tips:

* Always pick up xp from treasure chests, u wont need gold for this scenario. Also never let monsters escape when given the option, u can just autocombat often with no losses and gain free xp.

* Dont fight neutral monsters for resources. Save ur troops.

* Try to rush killing the 3 wolf heroes (red flag) then gather some troops and head as quickly (although safely) to the necro town.

* After u capture ur second city the only thing left will be the duke himself and by then u will own 2 cities and he will only have one so ur units production is higher so its really only a matter of time until u have enough units to beat him. You are also a stronger hero than the duke but if u feel that hes stronger by the time u reach him, just pass a lot of turns, couple weeks or even a month, upgrade everything, get ur troops together and go fight him.

* Optional hint: if u are having issues with the siege, split ur troops into a lot of 1 unit until u fill all ur empty troop slots and make it attack the gate cuz the dmg to the gate(or wall) is the same regardless of unit count or power.

Hope it helps
Deathman.Kenshi Jul 22, 2013 @ 11:44am 
Originally posted by dwiseone218:
I am a HoMM player since Heroes 3 and I started the first campaign on hard difficulty, here are some tips:

I am player since Kings Bounty and HoMaM 1 and I agree with your hints :)

I will just add this (copy paste from other topic with almost same name :))

Game is not that hard once you get to understanding that support spells and abilites rule in this game

Unless you play on hard do not spend any ability points on 1st map of campaing and use them on start of 2nd one to get better abilites (On Hard you need Heroism to survive :D)

Those are
[Might, Tactics] Reinforcements Rank 1,2 (you need lvl 5 to get Rank 2)
[Magic, Earth] Regen Rank 1,2 (Even on might hero this is great spell to have, rank 1 is usually good enough to keep your XBowmen or Maidens alive without losses (Maidens Tier 2 are great cause they can resurrect your units in battle and disable enemies for 2 turns)
[Might, Paragon] Ambush
[Might, Warfare] Archery Rank 1
[Might, Paragon] Logistic Rank 1 (after you get all above maybe with exception of Regen Tier 2 if you do not get at least 75 mana capacity to use both of them in one short battle)
Last point is up to you, good abilites are stormwind, stormarrows (both air magic), mass stone skin or Tactics (this one is especially usefull even on rank 1 it helps reduce casulties a lot by using terrain). Tactics may be worth getting before ambush but its not that usefull on those low levels, you will find great use from it in later campaings though.

For playing on low level dynastion (or without any dynastion bonuses at all) might heroes are much more powerfull. Especially in campaings where conserving your units and minimising looses is the key to victory.

Btw capturing necropolis city is easier than to get any from Duke !!! At least on hard :)

If you want hints how to play high level heroes feel free to ask

One last thing, do not play EASY ever, if you want just create custom dificulty with easy AI but in game EASY is actually sometims harder than HARD difficulty cause of low unit populations = low xp = low neutral allies = underleveled hero = no road blocks for huge AI heroes armies

プレアデス Jul 23, 2013 @ 7:14pm 
It is frigging hard. I played one of the campaign. The AI can like spam endlessly. Neutral creature are also too damn frigging powerful. It's hard to win without major casualty I have to unite my entire army and keep moving between my castles just because splitting my army would mean major casualty.
Zyco Jul 24, 2013 @ 5:37am 
Ive only been playing HOMM for a few days now and found out dont Auto Battle.. I tend to lose so many more troops this way because on auto it doesnt focus fire properly and it leaves too many guys half alive to wreck you.
drugovich Jul 24, 2013 @ 6:59am 
You may need to boost one hero (if you just have one, try to buy 2 or 3 on the tavern, and put all the army on your main hero). Also, always choose XP instead of gold. And try to put the skill points on perks that increase the damage and resistance of the army. Also, group all the same units, to boost it's power and defense.

Other thing, you can level up your hero by attacking first the slow-melee enemies. Protect and use your archer until they reach your side.
< >
Showing 1-15 of 104 comments
Per page: 15 30 50

Date Posted: Jul 18, 2013 @ 3:16am
Posts: 104