Publicado: 21 de febrero
Mixed feelings on this game. I'll recommend it, sure, but know what you're into. This game will take time, annoyance and then some more time. It's an old school RPG, save constantly or die, and a lot of the finer points of the game, you'll have to figure out entirely on your own. Or google, which may hurt your immersion every so slightly.
My first try to get started, I played less than an half an hour. Dwarf noble was just not a very exciting backstory, and trying to be an archer from level 1 did not quite work given the melee-arena grind that is the dwarf quest.
Second time I figured I'd go in the opposite direction. Dalish TwoHand Warrior it was. The game felt sluggish as hell, and by the time I'd gotten to the point where the world opens up and you can go where you want, I didn't really want to go anywhere. I wanted my character to die.
Third time though, as a dual wielding dwarf commoner rogue, my character felt right. The entire pacing of the fights was vastly improved, and I've been able to play since then.
- A well fleshed out RPG universe
- Hard is actually so hard, every save you forgot to do will haunt you
- Fun playing around with different character from the party in combat to get some variety
- Immersive soundtrack, and often quite beautiful enviroments.
- A certain sequence in the mage tower was nothing short of epic.
- Lots of content
- Loading screens. Ever more of them.
- You will probably need to pick certain party members every time due to their usefulness in combat, instead of taking party selection more In Character. *glares at mage characters in the party*
- Any KOTOR players will miss the option to queue actions so badly. You need to pause and jump through your party EXTREMELY vigilantly if you don't want the AI to waste spells for you etc. For a game that is otherwise so similiar, its a shame they didn't include that as well.
- Difficult fights are a bit random. Every now and then you'll cruise through enemies that storywise are "tough", then meet some random encounter that is death incarnate unless you've played the exact encounter before already. Meaning, you actually depend on having fought and lost to sort out a lot of the fights. This is ok, ofc, but with the many loading screens it gets annoying, and often makes me decide to quit the game and do something else instead.
- Lots of content: There are a lot of good games out there, and limited amounts of time. This game takes a lot of time to get the most out of.