Posted: May 30
Let's start with the Single Player component of the game. It puts you in the boots of a Special Forces soldier called 'Rabbit', and later on in the game in certain levels you play as a U.S Ranger called Dante Adams. The single player is built on the Unreal Engine 3, and looks good while still maintaining a ridiculously good frame rate on most systems. The story does an amazing job of immersing you in the War on Terror, and a big part of how it does that is through the authentic dialogue. You just won't get this kind of dialogue in Call of Duty, which a lot of people compared it to. However, the death animations in the single player are disgustingly bad. You shoot an enemy in the back, they do a complete 180 and then fall to the ground. You shoot them in the front, instead of being blasted back like they're supposed to when 3 rounds from a gun hit them in the face, they fall forward. Trust me, they're really bad. The enemies are superhuman, by that I mean their skin must have been genetically engineered to stop bullets because no one in the world, body armor or not, can survive 8 M4 rounds to the upper chest. It does have some issues, like not being able to complete an objective without moving to a certain spot or allies that, no matter how hard they try, absolutely cannot kill 1 AQ on their own. How did these guys even get into the military? They can't hit anything!
Now for the multiplayer.
I was addicted. Completely addicted. Ear-gasmic sound, nicely balanced level-up system, and it kept me playing. But it still retains some of the issues from the single player, one particularly annoying one being that you and everyone else have superhuman strength.
Overall, the MP is 50% copy-paste from BC2, and 50% original. But hey, the more it's like BC2, the more I like it. Also, the MP is dead at certain times. Usually peaks at around 12-2 PM and has over 100 people playing at peak.
Get it on a sale.