The Silver Case

The Silver Case

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The Silver Case > Discussioni generali > Dettagli della discussione
 Questa discussione è stata messa in evidenza. Probabilmente è importante.
cheru  [sviluppatore] 21 lug 2016, ore 1:08
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I press buy button, but I can't!
cheru  [sviluppatore] 21 lug 2016, ore 3:16 
Messaggio originale di Deep_wolf:
I press buy button, but I can't!
Haha Wolf, you know it isn't out yet.
I downloaded the demo and there's an important issue: The game doesn't seem to have vsync for now, so it's pushing as much frames as it can, which makes your GPU go fullspeed for no reasons.
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)
Ultima modifica da BattleDonut; 8 ago 2016, ore 4:47
cheru  [sviluppatore] 8 ago 2016, ore 4:52 
Messaggio originale di Speedwagon 滅 ¯\_(ツ)_/¯:
I downloaded the demo and there's an important issue: The game doesn't seem to have vsync for now, so it's pushing as much frames as it can, which makes your GPU go fullspeed for no reasons.
Thanks, I'll tell the dev team



Messaggio originale di BattleDonut:
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)
It is currently not skippable
Messaggio originale di BattleDonut:
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)

Yep, but only for the 1st time starting game, you can skip it next time if u quit the game via ctrl+f4
ah nice to know, finished the demo in one go and I didn't launch it a second time, my fault then :p
Ultima modifica da BattleDonut; 8 ago 2016, ore 9:01
There's an issue in the Woodlands area during the discusion betwenn Sakamoto and Inomata where the character's designation square doesn't show properly the active speaker I think.

Other than the the demo is interesting ! Don't know the original game but the atmosphear is great. Really like the character design and the music particulary. Good job so far !
This may not be a bug but the resolution of the intro seems to be very low. Perhaps it is because the game uses the original intro?

http://imgur.com/kDeK1JX

Here are my PC specs, just in case.

Processor: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz

Video Card: NVIDIA GeForce GT 610

RAM: 16 GB

Operating System: Windows 7 64-bit

I also have the same issue as @civet about the character's designation square.

http://imgur.com/8PTUAlL
Ultima modifica da Bach; 9 ago 2016, ore 13:31
Interesting game. Some suggestions for the release version:

1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
Messaggio originale di Rei dos Vermes:
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
This, exaclty this.
There is no exit button, I had to alt+f4 out of the demo, since pressing the Escape key didn't do anything.
It's not a big deal for me, but it could confuse more casual players who aren't used to alt+f4

Messaggio originale di Rei dos Vermes:
Interesting game. Some suggestions for the release version:

1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
I disagree with the video thing in #3, it's blurry but it looks better fullscreen, if they change this I hope it's optional.

1 and 2 you can already force such settings in the Nvidia control panel, I think the same goes for AMD.
I usually vsync my games to save gpu, but most people seem to want crazy fps over 60, so I say leave the game uncapped so the people who always get mad about framerate caps don't get to complain lol
Ultima modifica da wiregrind; 8 ago 2016, ore 22:47
During one of the gameplay segments, the fan in my computer went into hyperdrive for no reason. It was so loud, I had to shut down the game for it to stop. Not sure if this is a bug or just an incompatibility issue.
cheru  [sviluppatore] 9 ago 2016, ore 22:28 
Messaggio originale di Bach:
This may not be a bug but the resolution of the intro seems to be very low. Perhaps it is because the game uses the original intro?

http://imgur.com/kDeK1JX

We haven't done anything to the intro yet, so it is currently using the original one which is why the resolution is like that.


Messaggio originale di civet:
There's an issue in the Woodlands area during the discusion betwenn Sakamoto and Inomata where the character's designation square doesn't show properly the active speaker I think.

Other than the the demo is interesting ! Don't know the original game but the atmosphear is great. Really like the character design and the music particulary. Good job so far !

Messaggio originale di Bach:
I also have the same issue as @civet about the character's designation square.
Thanks, looking into this!


Messaggio originale di Rei dos Vermes:
1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
We are working to bring that later
Messaggio originale di Rei dos Vermes:
Interesting game. Some suggestions for the release version:2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
We are already looking into this
Messaggio originale di Rei dos Vermes:
Interesting game. Some suggestions for the release version:3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
As mentioned earlier, we haven't touched the original opening yet which is why it is currently like that.


Messaggio originale di wiregrind:
There is no exit button, I had to alt+f4 out of the demo, since pressing the Escape key didn't do anything.
It's not a big deal for me, but it could confuse more casual players who aren't used to alt+f4

That's already planned, but we will only be adding it in in the final stages of development. Which is why we don't have one at the moment.


Messaggio originale di SteeScribbles:
During one of the gameplay segments, the fan in my computer went into hyperdrive for no reason. It was so loud, I had to shut down the game for it to stop. Not sure if this is a bug or just an incompatibility issue.
Its probably related to the FPS aspect that we are currently looking into
Game starts in windowed mode and with unskipable video...
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