36 people found this review helpful 1 person found this review funny
8.0 hrs on record
Posted: November 30, 2015
Nice relaxing game that is basically a match 3 (or more gems) game. There is a hidden object scene at the end of every chapter to mix things up a bit. It can get more challenging as the game progresses, and you can't replay previously completed stages unless you restart the game.
Probably the best casual game that I have played in a while. Levels are challenging after the half way point, not too hard to cause you to stop playing though. Can sometimes appear to be repetitive but it then adds something else to the gameplay to change the dynamic of it. Very enjoyable. Would recommend. 9/10.
One of the best "casual" genre games I have ever played.
...and I play casual games, a lot.
+ Addictive, makes you wanna play it everyday until you completely finish it. + Colorful + Simple, but some levels actually takes few restarts to complete succesfully. + Has a simple storytelling, rather focused on gameplay. + Sounds effects are not annoying. + Keeping the mind / brain peaceful for a while. I played it right before I went to sleep for few weeks.
I keep searching for a similar game, tell me if you know any.
This is a different take on Match 3 genre. The story isn't anything spectacular (just read the About), but the games themselves are pretty good. Overall, the game isn't really difficult. Some of the later levels may require multiple tries to figure out the best strategy to make your way through.
The gems do not require swapping. Instead, you draw a line through them to make a chain. The longer the chain, the bigger the explosion to wipe out surrounding gems, rocks, and other obstacles. The levels themselves are comprised of a long path that weaves its way to the destination. You must reach the destination before time runs out (the green bar on the right side). Sometimes, you must use power-ups to make your way through. The power-ups are charged when long chains are made. The longer the chain, the faster the power-up charges. The camera will stay still until you clear a path to allow the magic to flow further through the level.
The game is divided into 4 parts (books), of which the following happens: A hidden object game preceeds a book in order to unlock it. Not only must you find the parts to objects, but then you must use the object to interact with something on the scene. Eventually the key is found to unlock the book. Once it is unlocked, there are 4 sets of 4 levels, each followed by a spot-the-difference game. In the higher levels, more differences must be found. Once the 4 sets are completed, it moves to the next book.
The biggest problem with the game is the low resolution graphics. Even though it says it was made in 2008, they still could've used better graphics or at least provide a HD remaster. On 1920x1080, the grainy images for the hidden object and spot-the-differences mini-games made it somewhat difficult to complete. Putting it in windowed mode didn't help because then the images are just too small. A minor annoyance I had was the counter in the top-right corner of the screen. I couldn't figure out how to turn it off.
Overall, the game is worth the cost for Match 3 type casual game fans. The level design makes it a bit different from the common single screen ones.
A wonderful casual game combining hidden objects, spot the differences and a rather elaborate match 3 gameplay, fit for kids and adults alike. It's a great time sink.
What this game does well: 1. The artwork is beautiful. 2. The Match 3+ puzzles are based on a maze-type "map" where you need to find your way from your starting position to the end, rather than a simple X by X board. Aided by 4 usable rechargeable items, you need to make your way to the end of the maze by any means necessary. And there are also explosions when you match 5 or more gems! 3. The hidden object games are nice and challenging. 4. The spot the differences game is lot's of fun - some puzzles are quite tough, too.
What this game does poorly: In my opinion - nothing, really... I guess the spot the differences puzzles could have had more differences to spot, but then again, it works fine as it is.
The conclusion: A magnificent casual 5+ hours game, with wonderful artwork and fun gameplay, which would cost you under 1€/$ on sale (like right now). This is cheaper than a bag of peanuts or chips, or a beer and will provide you with way more hours of enjoyment. What's not to like?
4 Elements is a simple, fun, relaxing game. The objective of each level is to clear the blocks, which destroys the path below them, which allows the water to progress. The goal is to get the water from the start to the finish. As the levels progress, the size of the board increases and obstacles pop up. Destroying colors builds toward power ups. Collecting green blocks builds towards a shovel that allows you to dig away a piece of the path, for example. Making long chains creates explosions to destroy obstacles like ice.
While the game is designed with a ticking clock each level, I think I only ran out of time maybe twice just from bad luck on what colors came my way. It's not really difficult. After a few boards, the game switches things up with some puzzles where you need to find the differences in two pictures or search for hidden objects. Many of these items/differences are extremely well hidden, basically blending into the backgrounds, which made that a bit of an annoyance. I had a few times where I just went click crazy all over the screen.
There are A LOT of levels in this game. After a while I thought it would never end, so it does feel like it stretches out a bit too long. It's still fun and completely worth a play through, though I can't see me playing it again anytime soon. There are more addictive casual games out there.