Don't buy; even when it's on sale.
This game had some really great promise, the idea of it was fantastic and at some point the developers just dropped the ball with this game. It's a total and utter mess and I encourage every single person thinking about buying this, even when it's on sale, to just burn your money, it'd be put to a better use.
They advertise the game as a "tactical real time strategy game". And while the game indeed has that dash of a 'real time element', many of the mechanics in the game can feel further from the fact. There is literally almost no actual strategy to the game either, unless you count running around obstacles and attacking things a "strategy". Most of the traps and environmental hazards in the game aren't worth using. It's quicker and easier to just directly kill the walking dead. The combat for me feels very turn based, considering there are even cool downs to attacks/skills/abilities, whatever.
People have compared this game to other games such as Fallout, Fallout 2, Xcom (classic) and even Never Winter Nights (what were they smoking?!). That is completely unfair to such quality titles that anyone would compare such a stinking pile of sewage to those games. Those excellent titles have NOTHING IN COMMON with Trapped Dead.
Then there is the game itself. I think they missed a huge chance here to have a interesting quest system in the game and instead they just decided to ignore that fact. The very first stage is a great example, you stop to get beer, if I recall correctly. There should have been some sort of side quest to actually get the beer and some sort of reward for doing so, instead the game completely ignores the reason why you stopped in the first place. Adding extra events and quests to the game would have easily livened it up.
I think there was also a missed chance at some sort of character growth, I never encountered any sort of character growth in my time with the game, although admittedly I spent only a small amount of time with said game. Looking online though, I do not see any sort of indication that there is any.
Another thing they missed, which should easily be a part of any zombie survival game is scavenging. A lot of the environments you'll encounter there appears to be oodles and oodles of places to search for supplies or weapons or whatever else you might want. But that actually isn't the case, supplies are left on the floor with a very clearly marked glowing circle on the supplies. It just looses a massive amount of feeling by doing it like this and doesn't encourage the players to explore at all.
The game itself is a massive, slow, clunky, technical mess, just look at the forums and you'll see there are people having issues with this game (there used to be many more complaint threads, I guess they removed them) and have you seen the system requirements for this? For a game that looks like it could have been released in the late 90's the system requirements are ridiculous at best.
Sidst redigeret af Kuehnau
26. mar 2013 kl. 9:42pm