Julkaistu 19. joulukuu.
This is a fairly decent point-and-click adventure.
- Beautiful background locations that feature a clockwork art nouveau aesthetic.
- A simple mouse-controlled user interface: right click to move your character or interact with objects, left click to open your inventory. Your expanded inventory allows you to access and reference important documents, as well as to call NPC's from your cell phone.
- An interesting plot hook that will propel your character through four unique quest/puzzle hubs.
- The snarky comments from Oscar and James.
- The puzzles are very intuitive; however, I did run into trouble a few times because I either missed a dialogue cue that was necessary to advance a puzzle, or I overlooked a small clickable object due to undelineated bounding boxes.
- There are several large screens that have absolutely nothing to interact with. They may be pretty to look at, but they make backtracking a bit of a pain.
- The music is good, but some of the themes are overplayed.
- Can we talk about the female protagonist? She is introduced as a hot-shot international corporate lawyer, so I thought she was going to be savvy and assertive, but she spends most of the game being emotionally manipulated by her fiance, being verbally abused by her bosses, having her femininity questioned by her backstabbing shallow co-worker, having her life choices questioned by her overbearing frivolous mother, and being jerked around by various unsavory NPC's. The few times she starts to stick up for herself, she actually back-peddles and APOLOGIZES, and seems to be completely okay with people treating her like a doormat. While she is smart, resourceful, and does have a fair bit of character development over the course of the game, I would have liked to see her make a conscious choice to put her foot down instead of making excuses and avoiding the issues.
Overall, I would give this game a 7.5/10