張貼於：11 月 23 日
Well, the game is extraordinary with what it was supposed to be.
You see back then in 2002 that the game published , things were different.
All the adventures were pretty tough and their graphics indie.
Syberia and The Longest Journey changed that rule, with the latest to
have stronger riddles.
The game is fully 3D designed and full cinematic. Only the resolution is
low because of the graphics and computer design of 2002. Even if you had
a good or normal graphic card you would run the game great but still there
you listened many cases to have Riva TNT or Voodoo and such graphic cards.
Benoit Sokal wanted to distribute a game that everyone could run without
caring for hardware and so even you had a better graphic card you didn't
have the option for better graphics. Anyway...
The voices and sounds are great. As I said the game is full cinematic.
And now for the second part, a game for the people and NOT the hard core
gamers.The riddles are not just easy. They are obvious. The game totally
wants you to follow the story through interaction to say. Still, it's an adventure.
And the triumph of Sokal can show that. Syberia is a game that every new gamer
should play. Like a guide to adventures games. In case that something is obvious
to happen and doesn't change scene and come back or save,quit and reload the
game. Bugs happen in every adventure game preventing you from continue.
Here you have to do with an older title so be calm.
The landscapes you'll see in the game and the way of their design is unique.
It's North Europe style but like real. ONLY if better resolutions were supported and
I 'll had screenshots for wallpapers.
The story on the other hand is fantastic. It's between reality and uncertainty.
What if the original mechanical clockwork mechanisms were so sharp and so good
with views to construct and compete the today technology in such a way to make
the travel to moon reality. Don't forget that the older computer is supposed to be
greek and that it could compute sharp the thesis of all the stars for the navy(maybe
something else but nobody will say) and is the Antikythera Mechanism [en.wikipedia.org]
made between 150 to 100 BC and it's clockwork mechanism too.
A true masterpiece game. Microids should really think of a remake in my opinion!