Syberia > General Discussions > Topic Details
3enrique Jun 24 @ 12:19pm
When playing, do you notice it is a 2002 game?
Is it really noticeable that this game is more than 10 years old? I mean in terms of graphics and in the gameplay.
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budyll Jun 24 @ 1:57pm 
Originally posted by 3enrique:
Is it really noticeable that this game is more than 10 years old? I mean in terms of graphics and in the gameplay.

Dude, it's a 100% point n' click game so gameplay is like in: Broken Sword, Discworld, Grim Fandango etc. ;).
And as far as graphics goes, the environments still look pretty damn good for such an old game ;).
Lord Trilobite Jun 24 @ 3:17pm 
It's an old game. So yeah, it's not gonna look as good as recent games. But I would say that it has aged pretty well. The environments are really nice and the characters don't really suffer from the age of the game.
Squeaky Cheeks Jun 24 @ 3:17pm 
Nice 3D characters models set to the backdrop of some quality 2D artwork. Don't think it would translate well to a large HD TV, but on a labtop monitor this still looks nice IMO. The mechanics of the point and click genre rarely change that much anyway. So the gameplay is still pretty current with what you would expect today in P&C.
budyll Jun 25 @ 5:02am 
Originally posted by Mindjacker:
Nice 3D characters models set to the backdrop of some quality 2D artwork. Don't think it would translate well to a large HD TV, but on a labtop monitor this still looks nice IMO. The mechanics of the point and click genre rarely change that much anyway. So the gameplay is still pretty current with what you would expect today in P&C.

I've played both Syberia & Syberia II on a 32" HDTV (I had them on discs a while back before buying them on Steam yesterday), and both of them look fine on such screen, so I dunno what you're talking about :P.
Knights Jun 25 @ 8:04am 
Originally posted by 3enrique:
Is it really noticeable that this game is more than 10 years old? I mean in terms of graphics and in the gameplay.
Too bad we don't have a time machine to go back in time and warn them about it....
funkCEO Jun 25 @ 12:22pm 
The problem with these kinds of games is that the pre-rendered backdrops were rendered on now ancient resolutions. If you run this full-screen on a 1080p screen, it will look really blurry. Still the atmosphere and art style totally make up for it. If you're really bothered by it, run it in window mode.
[iO] Ceron Jun 25 @ 5:19pm 
It feels very dated to me. There are so many areas that serve no purpose interspersed between the areas that actually matter. There are some really unintuitive/unbelievable things too, like the notary not having ink for his stamps and Kate being afraid of a slimy paddle.
DOYLE Jun 27 @ 3:44am 
I'm playing it on an 1080p tv and it looks ok. The pre-redenderd ages rather well (sometimes it doesn't look quite right but there are a few backrounds or pre-rendered animations where i though "wow that's pretty!"). The only real problem is that the character is so slow, it takes her FOREVER to get somewhere (And i realised she could run after playing for four hours...).
Last edited by DOYLE; Jun 29 @ 1:33am
DefaultGen Jun 28 @ 11:49am 
Originally posted by iO Ceron:
It feels very dated to me. There are so many areas that serve no purpose interspersed between the areas that actually matter. There are some really unintuitive/unbelievable things too, like the notary not having ink for his stamps and Kate being afraid of a slimy paddle.

Yeah, you notice it's a game from 2002 because of the game design more than the graphics really. Modern adventure games have fewer empty areas that you have to run back and forth through.
Poobah Gorg Jun 30 @ 11:21pm 
One minor issue you can generally work around is that back in 2002, pretty much nobody (including gamers) had secondary displays. If you had a monitor hooked up to your laptop it was either replacing or duplicating the display on your LCD.

Dual displays are pretty much the first major PC technology that gaming didn't drive. Secondary displays burst onto the scene because of day-traders. I was doing home and business service PC calls back then. Day traders got them first, then programmers, everyone else came a little bit later.

Back to the point, if your mouse wanders over near the other screen, you'll tend to jump out of the game and it goes into the background. You may need to alt-tab to get back to it. For reasons I can't fathom, there's TWO windows, but only one of them actually does anything for you.

Once you're back in, the background will be blacked out. Click an edge or the exit button on the screen you're on, then come back. It'll display normally now. You actually CAN click on the border of the screen that's bordering on your secondary display, but do so cautiously. If your mouse strays past the border, it'll happen like I describe above.

Once I had the screen totally glitched, but I was able to save the game and shut it down.

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