Evil Puppy Cat Jan 11, 2013 @ 2:52pm
Forced Combat Movement Outside of Combat
This has happened to me twice: no enemies anywhere near the party, but I'm forced to move in combat mode anyway. Rather annoying. First happened after retaking the healing monument, then again in the graveyard.
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Waypoint Jan 13, 2013 @ 2:05am 
Eh. If anything I'd prefer if it locked me in perpetual combat movement, because automatic pathfinding AI for 8 party members simultaneously moving around Drake and crashing into each other bogs the game down to less than 1 fps. I'd actually cover ground quicker by manually moving them one at a time.

I'm curious as to how they managed to make it so painfully slow. It's nothing Baldur's Gate didn't do with more navigation nodes.
Last edited by Waypoint; Jan 13, 2013 @ 2:07am
Evil Puppy Cat Jan 13, 2013 @ 9:33am 
It could be our processors. Mine's an AMD Athalon 64 X2 Dual Core 4800+. The sequel limits the party a bit more, though you do get to 7 at the end. I am starting to see the value of having one character represent the whole party until combat when the party is big.
skol600ml Jul 8, 2013 @ 8:25pm 
If you are stucked at battle without enemies just save then load the game.
Gavener Dec 28, 2013 @ 1:04pm 
happened to me a few times to, i just save my game and reload pops it out. or you can run far away from eenemys to get out sometimes
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