Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The tutorial level is probably going to be the hardest because you're not used to the game and don't have any upgrades.
Oh, and, for the record: Hotline Miami is probably harder considering how you die in one hit.
I find myself playing more defensively, gun/melee balanced and using Ghost Break where in normal I was melee heavy
when you run into a wall because you need to switch things up you die a lot until you figure it out then everything clicks and you kill everything fast as ♥♥♥♥ and its so satisfying
What is this? Isometric Dark Souls? What is a hitbox?
F*ck, hard difficulty is bullsh*t. Especially the bosses.
Also all of you that say "it's not that hard" stop tryharding to sound cool.
I'm doing fine. I'm not a particularly hardcore GIT GUD type either.
I die, sure. Just dash around a lot and make good use of melee in concert with ranged.
I beat him on my first try without dying. I thought he was dissapointingly easy. Just dash a lot. Don't dash when he drops grenades. Walk then. Melee spam when you can.