Verfasst: 19. Dezember
Coming to the office block was a big mistake. The place was crawling with zombies. The walking dead perambulated throughout the premises as if in a somnambulant haze, a twisted parody of, but not a huge departure from, their former selves. So far I've been lucky and remain undetected, stealth was the right approach as the sound of battle would surely attract the horde.
My target had been the Stationery Cupboard. Successfully procuring most of the contents I would soon be able to craft a plethora of makeshift weaponry such as Submachine Guns, Autocannons and Pipe Bombs. It's amazing what you can make out of pens, paper clips, staplers and a few Stick-It Notes in a Zombie Apocalypse. Now all I had to do was get out alive.
Crouched amongst a clump of ugly grey office partitions I waited patiently for a nearby zombie to amble past. That's when I made the noob mistake. Moving backwards I inadvertently stepped on a plastic cup. One of those you find at water fountains, a popular congregation spot for malingering employees feigning thirst. The loud crunch it made attracted the attention of the zombie and it immediately began to lurch toward me.
As the zombie got closer I could see the ravenous look in its dead eyes. Its gaping maw a cavern full of fetid brown teeth. Its putrid breath reeked of decay and the unmistakable miasma of the walking dead. Initial I was paralysed with terror, then recognition struck. It was Dave, an ex-colleague of mine. A soulless Ginger, now just undead. Poor Dave, he didn't deserved this!
Dave stared at me, perhaps a silent entreaty for absolution. I would end his suffering but all I had was a clipboard. Clipboards whilst good for repelling Mall pedestrians are worthless against zombies who are not afraid of marketing surveys. "Get back!" I yelled as I brandished the clipboard menacingly. But Zombie-Dave was relentless. Suddenly it stopped and to my utter astonishment said, "What the frak are you doing? You coming to the meeting or what?"
♥♥♥♥♥♥♥edsonofa♥♥♥♥♥! It turned out that the Zombie Apocalypse hadn't started yet and it's just another day at the office. Also, I may have had too many drinks over lunch. Dave's eyes narrowed suspiciously as he spied the boxes of office stationery I cradled protectively in my arms, "You stealing office supplies again?"
"No!" I yelled in protest. "It's for the Zombie Apocalypse. You'll see." Dave looked dubious as he ambled away.
"You really should get those teeth looked at," I suggested helpfully, but Dave just waved his hand dismissively without looking back. "Some breath mints would be nice too," I added sotto voce
, but Dave was already out of earshot.
Dead Rising 2 is an open-world third-person action game set in a fictional casino town beset by a Zombie Apocalypse. The environment is detailed and very well modelled comprising shopping malls, food courts and casinos. A crafting aficionado's dream, there is an incredible amount of paraphernalia about that can be used to craft a veritable cornucopia of zombie-eviscerating weapons from Spiked Bats to Sentry Guns. Some of which are more practical than others, but almost all hilarious. Support items such as health restoring drinks can also be crafted.
The main disappointment in the game is in the use of timed missions to create artificial urgency. Each mission has a timer and if not completed in the time allotted results in failure which may end the game. This forces the player to dash from one mission to the next leaving insufficient time for casual exploration and 'playing' with zombies. An untimed sandbox mode would have been nice, but is only available in the standalone remake Off The Record. It is possible to stop the timer using third-party utilities such as CheatEngine, but a modicum of technical ability is required.
Being a console port, inventory management seems to be unnecessarily unwieldy for PC players, although overall it seems to be a good port. Definitely one of the better zombie games around and a worthy addition to the Zombie Apocalypse genre.