張貼於：04 月 30 日
Overview: First Person Shooter
Note: I used the complete mod 2012 to play the game.
+ The atmosphere is probably the main standout for the game. The setting, locations and realistic art style really showcase the destruction of the Chernobyl incident. The developers really nailed being in a destroyed post apocalyptic nuclear death zone. Buildings are crumbling and dilapidated, broken vehicles litter the roads, small settlements of makeshift homes and building house some of the other inhabitants on the 'zone'. Every aspect of the game facilitates you feeling like you need to survive. The game has a lot of contrast between the outdoor and indoor environment. When your outside with the sun shining, things don't look all that bad despite being surround by destroyed buildings and vehicles. Indoors is a different matter, things are dark, gloomy and taking your time is advised unless you want a quick death. No matter where you are, it's hard not to soak in the atmosphere this game has to offer.
+ The lighting effects are incredible. The lighting effects really shine when your indoors fighting enemies with flashlights and you see all the shadows being cast from every object in the room. The fact that this is an almost decade old game with a mod makes this graphical feature even more incredible.
+ Level design really standouts and just adds to the overall game play. The game has an over world split into different sections. Each section isn't too big and can easily be traversed from end to end in a short amount of time. Each section is designed differently depending on how far you are from the main city. Most areas consist of buildings and landscapes where more of the gun battles take place.
+ The game features some of the most impressive AI I have seen since FEAR. Enemies will flank you if you don't pay attention, work together and carefully use the environment around them to get the upper hand.
+ Gun battles are fun, challenging and require some thought. Charging head first into a gun fight will result in a quick death. Combine this with the impressive level design and AI and you get some truly amazing gun fights in this game.
+ Game play consists of killing enemies as you traverse 'the zone', scavenging dead bodies and loot to find weapons, armor, ammo, health etc. Survival is a main underlying component with the game. Weapons and armor degrade over time making them less effective and need to be fixed or replaced, radiation levels have to be checked, getting shot or attacked by mutant animals require you to use bandages to stop bleeding, eating is required every so often and you also need to watch your weight limit. Carry too much and your stamina runs out very quickly forcing you to stop or walk until you regain it back.
+ The game has an interesting story albeit starts off very cliché. You start with amnesia with a quest to kill someone on your PDA. The story unfolds slowly after that. The game has different endings depending on whether you completed certain missions or not which is also nice
+ The game has items called artifacts that when equipped grant you certain benefits in one stat but lowers other stats. You can equip up to five and which ones you equip depends largely on your play style. It provides a nice light rpg element to the game.
+ Strong mod community
+ Sound effects
Difficulty is fairly balanced for most of the game but becomes problematic in the later sections of the game where enemies can one shot kill you leading to some very frustrating moments. Quick save/load become your best friend in moments like these.
Load times in-between sections can be annoying and sometimes long
- This game has some of the worst stuttering I have ever seen. At first I thought my computer couldn't handle it until I read many other people were having the exact same problem.
- The game has generic side quests. I.e. go to a location and kill enemies or find an item. The side quests are not engaging nor are they fun and they add very little to the story. The second problem is that there is little incentive to complete any of these quests in the first place. The majority of the rewards are not great and you can easily get most of the money/items from fallen enemies and loot stashes.
- No fast travel exists in the vanilla version of the game making side quests even more tedious which may frustrate players. The mod I was using added a fast travel option.
I've heard nothing but great things about this game so I'm finally glad I was able to play it. Technically it is rough around the edges but the good more than make up for it. Highly Recommended