Posted: June 29
THE SHORT REVIEW:
A cross between both Fallout and Metro, what's not to love about that? Shadow of Chernobyl is one of the best games of it's kind.
THE LONG REVIEW:
Shadow of Chernobyl has been in my Steam library (and backlog) for quite some time - haven't really had a chance to sit down and play the game, but after longing for something post-apocalyptic until Fallout 4, I'd thought that I would give this game a go. It's safe to say that Shadow of Chernobyl has become an instant favourite, and has immersed me within it's interesting world.
The gameplay is fairly simple, if you've played an FPS then you should come to expect the usual, but what makes SoC interesting is it's environments and it's desolate world. Even though I love Fallout, there were some parts that didn't really capture the feeling of lost-hope or desolation, SoC on the other hand nails it completely. It's an interesting blend between world building and exploration that makes me want to know everything about what's going on, there's not really a "solid" story so your left to your own devices to investigate (at your own pace of course).
SoC has a great way of getting you to become distracted by the strange things, and this curiosity makes the game great to play. The gameplay, however, is slightly hindered by it's save system. It can become a hassle because you have to make sure you have at least more than one saves (or your screwed). Depending on where or when you save can mean life or a quick death, which can be a gamble when it might or might not help you out in the end.
Though combat is great, it can often unforgiving as there are moments where you might pelt someone with a load of bullets followed by a swift death. Again, depending on where you saved it might be the difference between having to redo a section or redo an entire quest. Luckily later on in the game you are given access to more formidable weapons making the combat much easier and quicker to complete.
There were moments where I was invested into the gameplay, and then there were other moments where I felt like I needed a break from it. It also doesn't help that the game lacks a fast travel system, but it does add to the immersion (which is always a plus in my book). I'm sure with the help of mods there will be a way to fix some of these issues, and I'm most certain I'll be using them on a second playthrough.
Shadow of Chernobyl is a first person shooter at heart, but it's a unique one none the less. There are so many survival elements and atmospheric set pieces that draw you into the game. It's not game of the year material, but it's certaintly one of the best survival games out there.