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Zgłoś problem z tłumaczeniem
Instead of Red Gems, how about Big Fish? When the fish schools get too close to a Big Fish, it could chase them away or eat one of them (and then swim away itself). Mechanically, this would have the same result as the bad gems, in that it disables the school for ten seconds, but instead of just sitting still in the water they would scatter in fear, and come back when the disable period ends.
For simplicity' sake, the Big Fish could just sit idly in one place until 'disturbed', although it might be more interesting if they would have larger 'interaction radius' than the gems and also swim around, requiring players to actively lead their fish schools out of harm's way using food.
In exchange for taking more effort to avoid, the point value of night gems could be increased. (Something which might be nice regardless.. flocks of ducks are just worth so much more than gems)