VirZOOM Arcade

VirZOOM Arcade

View Stats:
cycle anywhere
In the comments of this article someone posted "VIRZOOM should hire this guy". He's thinking of starting a kickstarter - but maybe you can buy him out. OR bring him in.

http://uploadvr.com/man-actually-cycled-entire-length-uk-vr/
< >
Showing 1-15 of 18 comments
Spyder17 Jan 27 @ 2:54pm 
Would be great on the VirZoom.
though I'd rather see google VR and smoothly fly above the roads...
Last edited by Ron ︻气デ═一; Feb 3 @ 5:59am
Jason at VirZOOM  [developer] Jan 30 @ 6:28am 
We've actually reached out to him already to discuss the potential for VirZOOM compatibility. :)
Spyder17 Jan 30 @ 5:02pm 
Good luck.. hope you are successful.
JOHNYFIVE Feb 28 @ 12:10am 
I just bought this it comes on Thursday , I am developing on Unity now. I hope I can convince my buddy ( and 3d artist) this is the future . Also hope to see Google tourist type games or something like that. Or big city maps where you have to collect artifacts like a treasure hunt. SO MANY POSSIBILITIES. I do worry about the quality of the bike and hope to see some sort of better hardware for the future versions of this experiment. Motion platforms etc.... I am pretty big into sim racing so I know how immersive something like this can be, every little thing helps in that aspect. Vibration etc, anything you can do to trick the senses is a huge +
Last edited by JOHNYFIVE; Feb 28 @ 12:11am
Jason at VirZOOM  [developer] Feb 28 @ 9:30am 
I can't speak for the fellow linked to in the original post, but we are kicking around designs for advanced hardware, potentially with features like rumble/vibration. We also recently announced that some LifeFitness bikes (a heavy duty model commonly found in gyms) will be usable as VirZOOM bikes.
Spyder17 Mar 11 @ 1:20pm 
Would also like to see LE Tour where you could just ride around without the gate challenge. There are times I just want to ride but not compete. I usually start the Le Tour telling myself that I am going to just take it easy and not worry about the gates and challenges, but by the time I get to the 1st or 2nd gate I am giving it my all. Sometimes just want to have fun and take it easy but as long as there are goals I am going to go for them.
Jason at VirZOOM  [developer] Mar 13 @ 6:53am 
This is an interesting idea a few people have floated. I'll make sure the team knows you mentioned it – thanks!
Peteo Mar 15 @ 8:00pm 
Originally posted by Jason at VirZOOM:
I can't speak for the fellow linked to in the original post, but we are kicking around designs for advanced hardware, potentially with features like rumble/vibration. We also recently announced that some LifeFitness bikes (a heavy duty model commonly found in gyms) will be usable as VirZOOM bikes.

this. i would love to just ride around a nice area along the coast, or moutains.
there was a mountain bike game called mtbfreeride that never fully came out. just betas. Looked really cool. Might be worth seeing if the devs are still around.
Last edited by Peteo; Mar 15 @ 8:01pm
Just wondering if you still had something like this on the to do list?
Peteo Jun 4 @ 6:08pm 
also looking for more cycling options. we need longer rides with more scenery what you guys have now is not enough and becomes boring after a few weeks
Jason at VirZOOM  [developer] Jun 5 @ 8:14am 
"Longer rides with more scenery" is a taller order than it probably sounds, given that we're a small team and scenery is really demanding on computing performance, but we definitely know people want this. I can say, at least, that we're actively investigating a few different ways to achieve this specifically and/or other sorts of exploration-oriented experiences.

And as for "longer rides" – it might be worth noting that you can set your own time if you go to "Custom Workout" instead of "Quickplay."
Ace Jun 6 @ 9:10am 
This is going to sound crazy but - procedurally-generated worlds would be awesome. :)
Jason at VirZOOM  [developer] Jun 6 @ 10:49am 
Our Lead Designer tells me: "Most of our games have some procedural randomization. e.g. turret placement in River Run, apple placement in Keep Flying, long grass placement in Lotus Pond, road section randomization in Le Tour." Nothing currently with the scope of terrain generation of something like No Man's Sky ... but if anybody happens to try No Man's Sky on their VirZOOM bike with the PC Gamepad Emulator, let me know how it goes. :)
Ace Jun 18 @ 7:31am 
So I thought of something that I think could be a little more easily achievable in the shorter term.

Picture this: a new mode for Le Tour. Instead of a gate challenge, you choose a length of the course, like 10km, 25km etc. The same randomization routines could be used to set up the road segments, you just wouldn't have gates or goals, other than "ride to the end." It would be a slightly different course every time this way, and folks could choose whether they wanted a leisurely ride, or try to get to the end as fast as they can, etc. Perhaps the AI riders would be set to "stay grouped" with the player so it feels like you're doing a group ride. There could optionally be a race mode where you try to beat your best time and/or other riders.

Just throwing that out there :)
< >
Showing 1-15 of 18 comments
Per page: 15 30 50