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Patch 1.0.4 is now public. The main purpose of this patch was to fix the last of the crashes - a particularly tricky crash that turned out to be caused by Unity's reflection probes when our day/night cycle asks them to re-render. The crash mostly happened on Intel cards and certain AMD cards.
It's a big one this time as you will see below. Please let us know on your support threads if the patch has resolved your issue.
A huge thank you to all the users who reported their issues to us this week!
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