Fragmented

Fragmented

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Fragmented > General Discussions > Topic Details
What are all the bad vibes about?
Sound game IMO. When I get a few more hours under my belt I'm going to give it a good review.
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J.C. Smith  [developer] Apr 21 @ 6:15am 
Thanks.

A lot of the negative reviews stem from a different game (The Repopulation) which was built by the same team. It's a long story and we don't want to rehash it but there is additional information in The Repopulation sub-forum on the right hand side of the screen but the cliff notes version is that Repop ran into some problems which were beyond our control and the decision was made to port it to Unreal Engine as we felt at the time it was the games best chance of survival.

Fragmented was originally a precursor to UE4 Repop, it was a game which we gave for free to all Repop owners while we worked on getting it ported to a new engine. The idea was to release a downsized survival version (Fragmented) first to generate money to fund the extra leg of development. Fragmented did not sell as well as we had hoped though and we were struggling to get Repop done, so we made the decision to sell the game to Idea Fabrik to get it back online as soon as possible, using the previous version of the game. The ordeal upset a lot of players (understandably). Though given the situation we were in it was really the best chance of Repop making it back to market and succeeding.
People should just stick to reviewing the game in question, in this case fragmented, if they did that then they would have nothing to complain about. it's a shame Steam doesn't have a way of dealing with these sort of "reviews". Perhaps a section for people with a chip on their shoulders?
This game is gorgeous to look at and rewarding to play. Interesting alien flora and fauna too. Keep up the good work.
I agree with Hotspur59. This game has surprised me in that when I believe I've done it all, there's a new twist that makes it interesting again. Yes, it could expand. Yes, some thing need fixing. But it's dang fun.
Originally posted by hotspur59:
People should just stick to reviewing the game in question, in this case fragmented, if they did that then they would have nothing to complain about. it's a shame Steam doesn't have a way of dealing with these sort of "reviews". Perhaps a section for people with a chip on their shoulders?
This game is gorgeous to look at and rewarding to play. Interesting alien flora and fauna too. Keep up the good work.

Yeah, the Steam review system definitely could use a good usability pass ;)
I own repop and got this game for free - and I have to admit I'm not happy being a 100$+ backer and neither game so far is that interesting 2-3+ years later to me or close to what I bought into so I can understand why people who got fragmented free would leave bad reviews

which I'm not harping on I love sandboxes I love interesting deep sandbox games that are fun well thought out and designed - and as I own around 70 sandbox games I can say with no issue I gave this one a fair thought (it says I played 1 hour but I use a laptop with no internet to play on business trips so have around 30 hours total) and a chance but all I got was basically one of hundreds of games with a new skin and clunky build system now I'd still love to see it do well and when it does I'll change my review - but its going to have to make itself stand out of the pack do something different and try new things or else its just sandbox 71 laying dusty on the shelf never played again

Edit
and before someone goes - well you just don't understand how long games take - why yes I do I was a paid set designer / bug hunter in games for 5 years of my life (no afilliation with this game or company) so yes I do know - I know the hours the blood sweat and tears that goes into them I also as a gamer know what I like and don't like your opinion this game might be great but thats not mine
Last edited by ForgeDrake; May 1 @ 3:57pm
Have played this game since getting it during the 2016 Summer Sale ten months ago. About three weeks ago, discovered a trick for building "floating" walkways and platforms that changed the whole architecture/building options in Fragmented and renewed my interest (again). See recent screen shot in that section of this forum.

Just today I started a new character AGAIN, and enjoyed the process of building up. I have found this game fun, and like DataForged above, I would like to see it expand and succeed. Unlike DataForged, I have NOT played lots of other sandbox games (if you don't count Second Life which I had to build structures in for a US corporation - that was for work). So some of the appeal here for me has been the superb atmospherics/lighting, non-complicated crafting, but mostly the challenge of building structures, often re-purposing pieces and using them in hopefully new and unexpected ways.

This game is not designed to be story driven...the players provide the story. It was designed to allow the players to make it interesting. And that has happened for me when there have been enough participants. This game provides a "system" and "set of circumstances" that can be creatively challenging. I've found it to be the case, and I believe others have as well by defining their own goal and working to pursue it. Across the servers there have been some pretty amazing results.
Last edited by Tommy_Atomic; May 1 @ 5:28pm
Fragmented has some potential but there is still lots of work to be done. Inventory control looms large as my immediate concern. It's way too clunky. Resource distribution needs work to sort of force the player to branch out more. So that being said, some negative reviews are not unfair though I do agree that Fragmented should not be reviewed as though it is TR.
Itharus May 6 @ 10:29pm 
So is this game still cookin' or are you guys giving up on it?
J.C. Smith  [developer] May 7 @ 11:12am 
Originally posted by Itharus:
So is this game still cookin' or are you guys giving up on it?

We're still here.
Itharus May 7 @ 11:18am 
Good to hear!

It's bloody criminal that you guys wound up (having to) sell(ing) that game. You've still got a lot of talent though - put it to work! :) I just hope they didn't trap you in a non competition clause that locks you out of MMO field for a while :(
Can be, they should do a demo with 45 to 60 minutes to try the games. They have nothing lost. And also have often updated the game.
JuStX2 May 24 @ 5:33pm 
Originally posted by luffysuper:
Can be, they should do a demo with 45 to 60 minutes to try the games. They have nothing lost. And also have often updated the game.
Unfortunately it takes money to code the restrictive set of limitations on a demo. And it also takes a differnent build based upon that code - it is NOT that simple.
Rowdoc Jun 4 @ 10:46am 
I ran it for the first time , about 30 minutes play and seems stable enough ,obviously early days for me .I'm just hoping it doesn't tunr out to be disappoint /unplayable
Itharus Jun 4 @ 10:52am 
I guess they're working on X-Box version atm. Which is not a very promising development. Console focused games are ALWAYS sub par to PC focused games. They just always lose something, usually complexity, options, and depth. Sorry guys, I've officially lost faith in this project :(
I play with Rowdoc and I think the game appears to almost be in a completed state. There are some pretty complex structures on our server. A few bug fixes and it could probably be officially released. Every game I have played has things I like and things I don't. The question is is it playable and working in its current form. I would answer yes after just a couple hours of play time.
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Fragmented > General Discussions > Topic Details