Conan Exiles

Conan Exiles

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Patch notes
Please remember to scroll down to the bottom to get the latest updates.
Last edited by Community Manager (Jens Erik); Feb 4 @ 1:51am
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Showing 1-15 of 39 comments
Community Manager (Jens Erik)  [developer] Jan 30 @ 11:36pm 
For fixes to some of the common issues we have right now, check out this thread to see if you find a sollution to your problem:

http://steamcommunity.com/app/440900/discussions/3/133256080235519750/

Ongoing fixes and improvements:

  • Adding new features and content
  • Improving the artificial intelligence for creatures and NPCs
  • Fixing general bugs and glitches
  • Adjusting floating assets, such as resources or foliage
  • Balancing the crafting and progression system
  • Introducing more types of thralls
  • Introducing more types of craftable items
  • Introducing more types of creatures
  • Introducing more lore and story elements
  • Introducing more placeables such as traps
Last edited by Community Manager (Jens Erik); Feb 2 @ 7:51am
Community Manager (Andy B)  [developer] Jan 31 @ 12:12pm 
PATCH 31.01.2017

A new patch has been released!

Please be sure to restart your clients and Community Servers to make sure they are up-to-date!

Changelog:
  • Fixed an issue that was causing disconnects when joining servers in certain cases
  • Fix for Steam Connect; you should now be able to join a server when the client is running from the Steam server list (not just the clients)
  • Voice chat has been disabled during character creation
  • Loot bags will now despawn correctly
  • Fixed an issue that could sometimes lead to server stalls
  • Servers are now sorted by number of players on server

Round 2:
  • The server selection menu should now be fixed, showing you all servers and without delay
  • Fists, Repair Hammer, and low level weapons can no longer damage buildings
  • Issues with people dying from hunger after respawn should be fixed

Be sure to check out the latest Update from the developers, too!
Last edited by Community Manager (Andy B); Feb 1 @ 6:51am
PATCH 02.02.2017

We've released a new patch

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:

  • Removed network congestion from big buildings, reducing lag
  • Disabled random NPC taunts during combat
  • Fixed an issue with some players getting stuck after character creation
  • Fixed a bug where loading screens disappear (showing main menu or the world)
  • Fixed incorrect settings on port values for servers, making it less likely you will be disconnected when entering a new server
  • Added a “Show full servers” checkbox to the server window
  • Introduced a possible fix for building pieces not loading properly
  • Graphics driver check on startup, encouraging you to update if needed
  • Several other minor tweaks and improvements
  • Fixed thralls resetting on server restart. The issue occured if people picked up then placed their thralls again. They weren't being saved.

We thank you for your patience as we continue to improve and update Conan Exiles.
Last edited by Community Manager (Jens Erik); Feb 2 @ 5:55am
Community Manager (Andy B)  [developer] Feb 2 @ 2:49pm 
PATCH 02.02.2017a

A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:

  • You will now be able to click through on screen popup messages
  • It will no longer be possible to destroy Sandstone buildings with Stone or Iron Weapons. Steel weapons will still be able to destroy them.
  • It will no longer be possible to destroy Stonebrick buildings with Iron or steel weapons. It will require explosives to destroy them
  • Weapons found in chests will not be able to hurt Sandstone buildings.
  • Projectiles (Arrows) will no longer do damage to buildings of any type.
  • We have added a “Player List” GUI to the admin panel. Admins will be able to use this to get a list of all the players currently connected to their server. From this list they will be able to ban unwelcome players from their server.

Last edited by Community Manager (Andy B); Feb 2 @ 6:31pm
Community Manager (Andy B)  [developer] Feb 3 @ 2:06pm 
PATCH 03.02.2017

A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:
  • Fixed a server crash that resulted when players entered specific areas of the game.
  • Players should now receive an informative dialogue box when failing to connect to the game.
  • Added a fix to address the main menu becoming unresponsive when entering an incorrect password on the server browser
  • The password dialogue will now have focus when opened
  • Admins will now be able to scroll the player list properly...sorry about that!
Last edited by Community Manager (Andy B); Feb 5 @ 11:11am
PATCH 02.04.2017

A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:

  • Optimized network traffic which should help with performance
  • Server crash fix
  • Server hang fix
  • Made saving and loading of game state more robust
  • Added additional troubleshooting information to the server logs
  • Sacrificed a chicken on the Altar of Set
Last edited by Community Manager (Jens Erik); Feb 4 @ 2:23am
Community Manager (Andy B)  [developer] Feb 5 @ 11:10am 
PATCH 05.02.2017

Attention, exiles! A new patch has been released!

Please be sure to restart your clients and Community Servers to make sure they are up-to-date!

Changelog:

  • Network usage optimizations
  • Server Performance optimizations
  • Server memory usage optimizations
  • Upgraded from sqlite 3.9.2 to 3.16.2
  • Players with high strength should now be able to knock out NPCs with the truncheon instead of killing them.
  • The Cutlass and Falcata should not be able to damage T1 buildings anymore.
  • Players should now be able to join password protected games from Steam Server List.
  • Fixed steam://connect/ip handling - Steam connect works now so that sites such as www.topconanservers.com should work properly now.
  • Fixed an issue in the Land Claim system that could allow players to build too close to other players. This may result in some lost building pieces if they overlap into land that had already been claimed by another player.
  • We have had some issues with the game state getting corrupt on servers in certain cases. We have made the interactions with the game database more robust, and added regular checks for its integrity during runtime. We have also fixed some cases where this would happen, but are still investigating if there are other potential occurrences.

    As counter measures to the system, and since already corrupted databases will not be automatically recoverable we have implemented a recovery system:

    On server startup, if the game encounters a corrupted Database it will attempt to recover to the last database backup that is not corrupted. This will make the status of the game be reverted to a previous working world state, which may result in loss of progression. To help with this, the game will now creating database backups much more often.

    These are temporary measures while we keep working to eliminate the database corruption altogether.

    Thanks for your patience while we work through this, and a special thanks to all of you who have been actively helping us diagnose and debug these issues.

    -The Conan Exiles Team

    P.S: We apologize for the confusion earlier today; we ran into a last-minute issue with this patch and had to hold off until the issue was fixed. Thanks again, everybody!
Last edited by Community Manager (Andy B); Feb 5 @ 12:25pm
Community Manager (Andy B)  [developer] Feb 6 @ 8:37am 
PATCH 06.02.2017

A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

Changelog:
  • Fix for placeables disappearing on server restart
  • Fix for connecting to servers from the Steam server list
PATCH 07.02.2017

A new patch has been released!

Please restart your clients and Community Servers to make sure they receive the latest update to the game.

  • - Fixed potential server crash with chat system.
  • - Fixed a server crash that could occur when "actors" left the world.
  • - Postpone steam connection until the map is loaded (should help servers timing out)
  • - Physx will now run on multiple threads on the server which should improve performance.
  • - Thralls will now attack other human NPCs.
  • - Thralls now change ownership on joining guilds.
  • - Fixed exploit that could occur when players crafted foundations.
  • - When joining a server that server will also be favorited automatically.

PS: We are still working on removing the crafting station bug.
Last edited by Community Manager (Jens Erik); Feb 8 @ 11:45am
Community Manager (Jens Erik)  [developer] Feb 8 @ 11:45am 
PATCH 08.02.2017

A new patch has been released!

Please restart your games and servers to make sure they receive the latest update to the game.

  • Steam Connect and passwords should be working properly again. Which should help with services such as www.topconanservers.com
  • You will now be able to change filters on the server browser while the list is refreshing
  • The crafting bug involving duped phantom items should now be fixed (Praise Crom!)
  • Thralls will no longer attack unconscious NPCs
  • After a few turns on the wheel of pain the server browser has promised to stop brutalizing network adaptors.

PS: We are working on the Clans crashing Servers and Disappearing Altars issues.
Last edited by Community Manager (Jens Erik); Feb 8 @ 12:00pm
PATCH 09.02.2017

A new patch has been released!

Once your server has been updated, please restart your game and make sure it gets the latest update.

  • Servers should no longer crash when joining/leaving guilds with thralls

PS: We are still working on the Disappearing Altars issues.
Community Manager (Andy B)  [developer] Feb 10 @ 9:22am 
PATCH 10.02.2017

A new patch has been released!

Once your server has been updated, please restart your game and make sure it gets the latest update.

  • Added ability to directly connect to a server by entering its IP and port. This may be done from a new button on the bottom-left of the ingame server browser.

This is intended to circumvent the issue with connecting to LAN servers.
Last edited by Community Manager (Andy B); Feb 10 @ 9:23am
Community Manager (Andy B)  [developer] Feb 10 @ 6:18pm 
PATCH 10.2.2017a

A new patch has been released!

Once your server has been updated, please restart your game and make sure it gets the latest update.

Changelog:
  • Performed optimizations to help reduce server lag.
  • Fixed certain cases where altars would disappear after a server restart. If you still encounter this issue, please let us know!
  • Fixed connecting to dedicated servers when a LAN server is running on the network.
  • The ghostly warrior to the southwest of the Exiled Lands has passed on to the next realm.
Last edited by Community Manager (Andy B); Feb 15 @ 9:34am
Community Manager (Andy B)  [developer] Feb 15 @ 9:33am 
PATCH 15.2.2017

A new patch has been released!

Please restart your game to make sure you have the latest version!

Changelog:

Performance and Tech fixes
  • Fixes to loading screens
  • Server performance fixes
  • NPCs should be less jittery when rotating
  • Fix for connecting to servers via the Steam server browser and when using Steamconnect
  • Buildings should now load in much faster
  • Placeables placed on foundations and ceiling tiles are now saved correctly
  • Several improvements to how rocks behave when they are harvested


General Bug Fixes and Improvements
  • Small Placeables no longer claim land
  • NPC camps now have their own land claim zone to prevent people from building so close to them that they stop spawning NPCs
  • You should no longer get phantom duplicates in the wheel of pain
  • T2 Altars should no longer disappear after a server crash
  • Surrender should no longer break early when using fists
  • Removed invisible collision that was blocking a certain chest in the world
  • Arrows no longer shoot in “Random crazy directions”
  • Ranged weapons should now always fire correctly
  • Rhinos should no longer try to walk through players
  • Palisades now correctly deal damage on contact
  • Palisades should now be easier to place
  • Fixed a case where players were able to destroy rocks with their fists. Sorry, but this privilege is reserved only for Conan himself.
  • Fixed an issue where interactable objects would spam “Press E to interact” on the GUI
  • Added a directional arrow to many Placeables to help players orient them correctly
  • The Offering of Mitra recipe now correctly requires 1 human heart and 1 unblemished meat
  • Fixed an issue with stair placement detection
  • Gongs and Horns are now audible over greater distances
  • Added new emotes that can be learned by tracking down Story NPCs and getting them to teach you


Balance and Gameplay Fixes
  • Some skill requirements have been simplified or removed. For example, it is now possible to learn Journeyman Craftsman as soon as you hit level 10. Due to the impact of this change all players have gotten a free skill respec.
  • Ansel now respects collision, preventing people from moving through walls and other structures
  • Non Admins are restricted to 2 meters of movement when using Ansel
  • Balance pass on Bows:
    • Simple Bow range has been increased
    • Hyrkanian Bow range has been dramatically increased
    • Crossbow range has been reduced but they now shoot much faster
  • We have done an overhaul on what monsters can damage which tier of buildings. If you haven’t upgraded from sandstone you might want to think about doing that.
  • Increased crafting XP across the board with greater increases for crafting more complex (higher tier) items
  • Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
  • Black rocks in the starting desert are now harvestable
  • Higher grade tools now yields greater amounts of secondary resources (Bark/branches)
  • Resetting your Knowledge Points no longer causes you to lose your selected religion
  • Removed Corruption sources from starting area caves
  • Removed the Regen component from Purified Meat. This perk is reserved to Mitra's Ambrosia and Healing Potions. Purified Meat is still an extremely good food source
  • Player corpses can only be harvested for religious purposes once every 30 minutes
  • Balance pass on the amount of materials requires for basic chemistry potions
  • Armor drops removed from chests
  • Emus now give less XP


Visual Improvements
  • The Dogs of the Desert finally got their uniform shipment and are now donning their new outfits
  • Visual adjustment to the Medium Tasset to reduce clipping issues
  • Visual adjustments to the Setite Choker and Shendyt to reduce clipping issues
  • Updated Cutlass and Falcata icons
  • Visual flair added to several hairstyles
  • Visual improvements to female heads


Known Issues
We are currently aware of the following issues with this patch, all of which may be temporarily solved by relogging:
  • Looting several bags with "Loot All" causes items to disappear
  • Dropping multiple items into a bag causes items to be invisible
  • Dismantling crafting stations with items in them will sometimes not drop a loot bag. Other times, a small lootbag will drop, which grows in size once players interact with it

We'll work to get the above known issues fixed tomorrow.

We are also aware of the existence of issues with explosive jars and jump "boosting". We'll work to get these fixed this week.

We are investigating an issue where waterskins cannot be filled at a nearby river. Waterskins may still be filled from a well.

We are aware of an issue where foundations and placeables do not have a visible preview when in single player/local mode. Dedicated multiplayer servers do not experience this issue.
Last edited by Community Manager (Andy B); Feb 15 @ 12:35pm
Community Manager (Andy B)  [developer] Feb 17 @ 2:10pm 
PATCH 17.02.2017

A new patch has been released!

Please restart your game to make sure you have the latest version!

NOTICE
Due to an issue, all server admins are recommended to change their server's administrator password as soon as their servers are updated to the latest version.


Changelog:

Performance and Tech Fixes
  • The game should now start more quickly

General Bug Fixes and Improvements
  • Explosive jars should no longer be stackable on top of each other
  • The building placement previews are visible once again in Local play
  • Character Rubberbanding has been reduced
  • Placeables should no longer lose items stored inside them
  • Console command 'Walk' can now only be used by admins in order to fix an exploit
  • The 'History' filter is back and should now function as intended
  • Dropping multiple items from inventory should no longer turn them invisible
  • Using "Loot All" option on corpses and loot bags should now work correctly

Balance and Gameplay Fixes
  • Waterskins can once again be refilled from the river
  • Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
  • Hyenas and spiders are now less dangerous
  • Fast attacks with Two-handed hammers have been temporarily disabled
  • Caves near the starting area no longer cause Corruption
  • The gods of Exiles now prevent you from harvesting the same player corpse for 30 minutes. Attempting to do so will show a "Rigor Mortis" message

Mods
  • If you activate a mod that requires a restart then the game will inform you
  • Renamed DevKit button to "Conan Exiles Dev Kit"
  • Fixed Crash when opening the shortcut bar in DevKit
  • Fixed possible issue with server admin passwords. All server admins should change their admin passwords as quickly as possible following this patch.
  • Fixed broken mods loading after last patch

Known Issues
  • We are aware of some issues with Explosive Jars. We expect to have fixes for these next week.
  • We are also aware of the existence of issues with related to jump "boosting" or jump-crouching. We have a fix and expect to roll it out soon.
  • We are aware that players may occasionally be sent to the Main Menu while loading and can interact with the menu. We are working on a fix.

Thank you!

Last edited by Community Manager (Andy B); Mar 16 @ 11:50am
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