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Vulture in the savannah could steal meat piles, making meat piles mmore of a priority.
Cheatahs fast but slow predator, would make speed ideal in creatures (or a way to scare off).
ect ( i know all of these are for savannah)
I don't mind how it is now because a lot of things are still being balanced and introduced, but I do hope that near the end we get the option for huge worlds where the biomes aren't a few turns away from each other, your creatures are forced to adapt to that area because there's simply no where else to go within one generation. Which is especially needed now that the option to create nests are being tested, now the only thing that would keep a player on a swamp tile is a need for food, while it's more realistic that they're kept there because of both the need for food and the time it would take to leave that area.
In addition to that I was really disappointed by the water biome because as you said Leydaa it isn't feasible to have water creatures and I get really annoyed when the gills and the water body show up on my creatures which shouldn't be that way! (Right now it isn't that bad because I have a little lake and gills would be somewhat useful there but I never go into the sea except on the shore to gather clams). I already said that a lot more food in the water biome would help a lot because as you said you can basicly find berry bushes anywhere so most people would live in grasslands but I would like to see more food or better specializations so that you could really mainly survive in a desert or savannah (right now you can't). Also as Stud said the adaption would be needed if you couldn't leave as quickly as you can now so continents would be AWESOME.
I hope that with the jungle biome, camouflage and jungle specific predators we will possibly get some more genes that are required for that biome to survive in it. So that we will see a little bit more need to adapt. I don't feel the whole natural selection at the moment as well except when a creature has blind eyes or no-paw but with camcouflage or temperature effects that are worse than they are now it would affect creatures way more (and the player too).
But at the moment with the game in early access I keep very well in mind that we can't expect everything right now and I look optimistic towards the future. (Thinking about continents makes me really excited and I would love to see a snow biome where it would be really hard to survive in :D )
I was actually thinking about the same thing, but on a much smaller scale because right now it's pretty hard to keep track of creatures when they're in a close prosimity to each other and I'm not sure how many computers would be able to handle that big of an environment when a few people (admittedly playing on toasters) can only play the game on its lowest graphical setting as is.
Thanks a lot for this feedback, it helps me to see the problems more clearly.
The grass biome is the only that has been properly worked out so far :)
With the February update the jungle biome will be added and it feels quite different to play, having camouflage/stealth/scent disguise as its main mechanics because very very strong predators live there and you are not top of the food chain at all.
After that comes the mountain/snow biome.
I agree that the berry bushes are OP. Did a bit of work on the water biome today to make it more attractive to specialize in water genes. I'm also a bit dissapointed at how it turned out at the first attempt and rarely breed water creatures myself. Back to work I guess xD
And as you mentioned @leydaa we need to add islands that really demand adaptions in these directions.
The size of the islands is currently limited due to performance. We need to optimize some more before we can have bigger islands than the current top/right island, currenty it just starts lagging. But what I can say is that they will always be islands. But well continents are islands too, right xD? No but seriously I'm not sure how big they can be since there still needs to be an option to reach the ports to travel away. Bigger than now should not be a problem but maybe not triple the size.
https://twitter.com/NicheGame/status/823324094917644289
So excited, I can't wait for the next update
Great to hear all of this. I just picked up the game, have played a couple of minutes and I think it's really amazing and beautifully made!
First comes the jungle biome :)
OP berry bushes
-> They now become withered with less food and less regrowing when it doesn't rain for a while and go back to normal when it rains again. Will be added in the next update.
@Monkeysaur
Thank you <3
@Ocelittle
Yes, the specific biome islands will definetly be a thing!
The single port is an interesting idea, I'll think about that :)
edit: When is the update coming out? February is my birth month and I would laugh if it would come out around the 27th.
https://twitter.com/NicheGame/status/826879924367671296