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Class: Spy
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Showing 1-30 of 1,967 entries
Team Fortress 2
by Xcrosz shot himself
1...
how to be good at any class in an instant
by Crenzus
this guide will show you how to get good at tf2 and kill all the enemies in as easy as 1 2...4...
Steam Cards
by ⊰Videos_GÅMeS⊱=ℛeÅpeƦ
I Sell Cards And Games!...
Spy: On Hightower
by ♏ґ▂ℯ@ℨ⑂Ḡøїᾔℊ
Ever played spy on hightower and just sucked so bad you could smell a french baget slowly crawl up your ass? Well my guide will teach you the basics of a hightower spy!...
how to be like axel foley
by AKWPERRY
be a pro like Axel Foley...
มือใหม่ควรเล่นตัวอะไรดีใน team fortress 2
by MR.ninja spy
สวัสดีคับ ผม MR.NINJA SPY มาสอนความรู้ให้มือใหม่เป็นอย่างไงไปชมกันคับ...
The Entire MVM Meta and How to Break it
by Pikapuu
This guide will be trying to make people more accepting to using anything not in the Meta. Lets show the endless Meta ****lords who is boss!!...
{100%}>>>{das coquistas}<<<{100%}
by {DRAGAL MESTRE}
{100%}>>>{das coquistas}<<<{100%}..........quem em apesoasa coquisdoras sal vidoriosa codadida vaze odiaquevala pela po coquistas e goese novo amigo que ajuda na coquistas nu diadia nomedesol e famiria qui giajuda todo sadodiar amizade e comfeamsa nu am...
MVM Basics
by WestCoastQuincy
This is a well-organized basic guide to playing Team Fortress 2's MvM Coop games. It covers class selection, weapon selection, upgrades selection, and basic combat strategies. ...
How to play spy
by Level 60 Paladin
How to play spy...
Road To PRO
by True Special
Hello Respected Gamers from all the World I want to share some of my 7++ experience in tf2 or Team Fortress 2 If you still remember your first time at battlefield you will think what all your doing are some time full of funny things you ever di...
MvM Two Cities Basic & Advanced Player Tips
by Lieutenant Lasor
A list of tips and tricks ranging from the effect of playing with the same people longer to simple things for new players, this guide is worth a read if you are new or an old MvM Two Cities player, though most of it can be applied out of 2 cities. Most...
Interesting Things I Learned While Goofing Around in Itemtest
by TreeCase
I was trying out different weapons to see if the extra damage bonus is worth it, and found some interesting facts....
Your guide to the controversies in TF2.
by Frozntoast
Ey b0ss, and today we have a guide to the tumblrs (lole geddit cus cancur) of TF2....
Moving From 2Cities To Gear Grinder: Expert MvM For Experienced Players
by Jessica Ghost
This guide is meant to help players (specifically with 25+ tours on 2cities) make the transition to expert mode....
Team Balance for Dummies
by x Super Fan x
Snipers, Spies, and Engineers ultimately become less useful when there are multitudes of each on one team. Team Fortress 2 is a push-based game, and they are the three classes with the lowest pushing capability. If there is already someone playing a class...
Leveling-Up your TF2 Experience!
by ♙Thyme
Are you at that stage of TF2 where you feel as if you're doing the same thing over and over again, making the game boring for you? You don't want to quit TF2, but it is becoming utterly repetitive and you want more of a challenge? You aren’t the only on...
Juggling for Dummies
by x Super Fan x
If there isn't a friendly Pyro nearby, ubercharged enemies can be juggled by explosive weapons to delay their advancement. By detonating stickybombs below them, or firing rockets at their feet, you can pop enemies up into the air to slow them down, or sep...
Objectives for Dummies
by x Super Fan x
You can easily lose an Attack/Defend or Payload match by ignoring the map's objective in favor of getting kills or spawn camping. On Defense, spawn camping can put your team farther away from the objective. If a Spy, Scout with Bonk! Atomic Punch, or a...
Scout Combat for Dummies
by x Super Fan x
Lots of novice Scouts overestimate their class and get them selves killed very easily just for entering a fight the wrong way. Because the Scout has the lowest health of the active classes, he has to fight in a way that allows him to avoid taking damage, ...
Unlockable Weapons for Dummies
by x Super Fan x
Unlockable weapons in Team Fortress 2 are not necessarily better or worse than the stock weapons. Most unlockable weapons like the Direct Hit have certain stats and benefits that make them better, (higher damage) as well as drawbacks that make them worse ...
Ubercharge for Dummies
by x Super Fan x
The optimal time to activate an ÜberCharge is right before coming within range of a sentry nest, or entering an area heavily occupied by enemies. However, sometimes you can get ambushed or have your patient killed before you get a chance to use the charg...
Teleporters for Dummies
by x Super Fan x
Four things you should know about teleporters: 1) Before you place a teleporter exit, make sure it's not facing a wall or towards a cliff. It's very annoying, and disorienting, for your teammates to show up in a completely different place blinded and bl...
Exits and Entrances for Dummies
by x Super Fan x
A lot of times, taking the front door is not the best option. The main entrance to a choke point on a map is usually closely guarded or will have most of the enemy team moving through it. Most maps have alternate entry points that you can take to flank ar...
Attention and Initiative for Dummies
by x Super Fan x
If you ignore something suspicious, pretend a problem doesn't exist, or deem a threat "not my problem," it will only get worse, and will eventually become your problem. You should always keep and eye out for, and put a stop to your opponent's shenanigans ...
The Revolver for Dummies
by x Super Fan x
The knife is not the Spy's only weapon. the Spy's knives are slow, do pitiful damage, and can not get random critical hits making them worthless for anything but backstabs. Trying to make-up for missed stabs with "butterknifing", or trying to shimmy your ...
Body Blocking for Dummies
by x Super Fan x
You can stop your opponents from capturing a point, or pushing a payload cart by simply standing on or near it. Any class near the point should at least make an effort to stall point captures if either team is close to victory. If your opponents have almo...
Over-Extending and Over-Committing for Dummies
by x Super Fan x
Over-Extending is when a player goes too far into enemy territory without a safe way out of danger. Over-Committing is when a player devotes too much of their time on an ultimately meaningless or fruitless endeavor. Both end with deaths that could have ea...
Ranged Combat for Dummies
by x Super Fan x
The only class that should be fighting from far away is the sniper. All weapons except rifles, The Huntsman, and a few other exceptions, suffer from damage drop-off that increases with distance. On top of that, shots from miniguns, scatterguns, and shotgu...
The sub-classes of tf2
by illuminati
we'll talk about the sub-classes within the classes of tf2...
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