Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Deutsch (German) Ελληνικά (Greek) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Română (Romanian) Русский (Russian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Українська (Ukrainian) Help us translate Steam
VR Aim modes carrying over into regular mode?
I just received my Oculus Rift dev kit and briefly tested out TF2 yesterday. Today, I booted in normal mode to check out the update and play normally, but it seems like the unique aim modes from VRmode are carrying over into my normal mode somehow. For example, I can look down at my body with the mouse and not see my character holding certain weapons unless I look down, and aiming is very different. However, I'm not running the game in VR mode... Any idea what's going on and how I can fix it?
Date Posted: Jul 10, 2013 @ 6:34pm